Artist page · Modded
Uncle Moe's Club
Offline 162.33.24.66:9015 checked 1d ago
- Last week
- No. 15,125
- Peak
- No. 4,087
- Days on chart
- 27
Rank
- 8 Oct4,273
- 15 Oct6,727
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 70/ 700
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 211/ 700
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25/ 1000
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 135/ 1000
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 251/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 444/ 1000
Quick answers
Reset schedule
How often does Uncle Moe's Club wipe?
This projection for Uncle Moe's Club comes from the force wipe and is an estimate. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 25 days 22 hours. The tags carry a monthly schedule for wipes.
Tag guide
Where does Uncle Moe's Club appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Uncle Moe's Club: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on Uncle Moe's Club?
The game's server browser picks up the tags Uncle Moe's Club publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167231 (Build): The build is 167231; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Uncle Moe's Club?
A procedural map of size 2,000 with seed 1 is what Uncle Moe's Club runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Uncle Moe's Club, and what settings does it use?
No gather rate appears in Uncle Moe's Club's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Uncle Moe's Club running?
Rust network protocol 2634 and build 167231 is the version, Linux the system, and Uncle Moe's Club the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Uncle Moe's Club, and is it online?
Last seen 37 hours ago, Uncle Moe's Club is offline as you read this. About 19 days 11 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 150 of 168 hours, 89% of the time. The first sighting here was on 3 October 2026, logged by Rust Server Rank.
What is performance like on Uncle Moe's Club?
Never below 232, it averaged 236 server fps across the last 48 hours. The world carried as many as 14,654 entities, buildings and deployables among them. At its highest, memory use hit 2,424 MB. What you feel as lag is low fps and an entity count on the way up.
Where does Uncle Moe's Club sit?
No region comes from Uncle Moe's Club. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 162.33.24.66:9015.
Player count
Is Uncle Moe's Club a busy server?
The last time Uncle Moe's Club was seen was 37 hours ago; it is offline now. The seven-day average for players is 0.
Where does Uncle Moe's Club place in the rankings?
Over the last seven days, Uncle Moe's Club has clocked the player hours that put it at #15,289, inside the top 69% of all ranked servers.
How to join
How do you get into Uncle Moe's Club?
In Rust, press F1 and enter client.connect 162.33.24.66:9015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.