Artist page · Modded · on air
Gunner`s World
Online 162.120.3.117:10000 checked 10m ago
- Last week
- No. 10,976
- Peak
- No. 5,476
- Days on chart
- 29
Rank
- 1 Oct16,111
- 8 Oct8,747
- 15 Oct5,518
- 22 Oct10,976
- now11,798
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10/ 700
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 45/ 700
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 36/ 1000
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 67/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 128/ 1000
Quick answers
Wipe days
On what schedule does Gunner`s World wipe?
It is an estimate from the force wipe, the next wipe on Gunner`s World. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 2 hours is how long the current world has been up. Its tags list wipes once a month.
Tag guide
Where does Gunner`s World appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Gunner`s World: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on Gunner`s World?
These are the tags Gunner`s World puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does Gunner`s World play?
A procedural map of size 3,000 with seed 1 is what Gunner`s World runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Gunner`s World have in place?
You will not find a gather rate in Gunner`s World's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Gunner`s World on?
On Linux, Gunner`s World runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Gunner`s World online, and how often does it stay up?
Right now Gunner`s World is up and taking players. Its own uptime figure puts the last restart at roughly 5 days 8 hours ago. It was up 85% of the time across the last 7 full days, 143 of 168 hours. The first sighting here was on 1 October 2026, logged by Rust Server Rank.
How smoothly does Gunner`s World run?
The last 48 hours gave an average of 239 server fps, with a floor of 235. Up to 52,263 entities sat in the world: buildings, deployables and the rest. It climbed to 2,511 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Gunner`s World based?
There is no region published for Gunner`s World. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 162.120.3.117:10000.
Player count
Is Gunner`s World a busy server?
The live picture at Gunner`s World: 0 players, 40 slots. Averaging 0 players over the last week, it hit a high of 1.
What position does Gunner`s World hold among Rust servers?
A seven-day player-hours count places Gunner`s World at #11,718 across every ranked server, within the top 53%.
Join details
What is the way to join Gunner`s World?
In Rust, press F1 and enter client.connect 162.120.3.117:10000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.