Rust Server RankThe weekly server chart
On air 11,770 servers on air 75,264 listening now 3,495 with a crowd 240 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

[JP/Tokyo] Solo/Duo/Trio

Online 160.251.250.21:28015 checked 7m ago

oxide
This week
1,565up 953
Last week
No. 2,518
Peak
No. 1,607
Days on chart
40
2/ 100
players now
2% full
4
7-day average
peak 11
#1,565
rank
top 7%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,173
  2. 1 Oct2,481
  3. 8 Oct3,502
  4. 15 Oct2,073
  5. 22 Oct2,518
  6. now1,610
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:02 UTC6d ago 8 – running 1
Fri 2 Oct, 11:13 UTC27d ago 3 held half 20.9 days 0
Fri 25 Sep, 11:07 UTC34d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average 155/ 200
  2. 2 Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average 2/ 550
  3. 3 Rustoria.co - SEA LongEA · groups of 12+ · monthly · 100 on average 32/ 200
  4. 4 Rustafied.com - SEA MainEA · groups of 16+ · weekly · 79 on average 48/ 225
  5. 5 Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average 0/ 200
  6. 6 [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average 32/ 150
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on [JP/Tokyo] Solo/Duo/Trio when wipe day comes?

5 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 32 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does [JP/Tokyo] Solo/Duo/Trio wipe?

[JP/Tokyo] Solo/Duo/Trio picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 6 days 14 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does [JP/Tokyo] Solo/Duo/Trio turn up in?

These Rust Server Rank lists include [JP/Tokyo] Solo/Duo/Trio: Rust community servers, charted. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on [JP/Tokyo] Solo/Duo/Trio?

These are the tags [JP/Tokyo] Solo/Duo/Trio puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on [JP/Tokyo] Solo/Duo/Trio?

[JP/Tokyo] Solo/Duo/Trio runs a procedural map of size 3,500 with seed 17761776, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on [JP/Tokyo] Solo/Duo/Trio, and what settings does it use?

No gather rate appears in [JP/Tokyo] Solo/Duo/Trio's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is [JP/Tokyo] Solo/Duo/Trio on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [JP/Tokyo] Solo/Duo/Trio the server. The same protocol is required to join, and Steam takes care of the update.

Is [JP/Tokyo] Solo/Duo/Trio online, and how often does it stay up?

[JP/Tokyo] Solo/Duo/Trio is live as you read this. Going by the uptime it reports, the last restart was about 5 days 23 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does [JP/Tokyo] Solo/Duo/Trio run?

The last 48 hours gave an average of 72 server fps, with a floor of 50. Buildings, deployables and everything else added up to as many as 78,837 entities. Memory use reached 4,282 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is [JP/Tokyo] Solo/Duo/Trio hosted?

The name of [JP/Tokyo] Solo/Duo/Trio points to Asia, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 160.251.250.21:28015.

Population

How many players does [JP/Tokyo] Solo/Duo/Trio usually have?

Right now 2 players are on [JP/Tokyo] Solo/Duo/Trio, with 100 slots in total. It peaked at 11 players in the last seven days, averaging 4. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 9 players.

Where does [JP/Tokyo] Solo/Duo/Trio place in the rankings?

The last seven days of player hours rank [JP/Tokyo] Solo/Duo/Trio at #1,565, inside the top 7% of ranked servers.

Join details

What is the way to join [JP/Tokyo] Solo/Duo/Trio?

In Rust, press F1 and enter client.connect 160.251.250.21:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/QjJSb4U6T.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.