Artist page · Modded · on air
Rust 1st -開発中-
Online 160.251.172.243:28115 checked 12m ago
- Last week
- No. 5,042
- Peak
- No. 4,584
- Days on chart
- 40
Rank
- 24 Sep14,546
- 1 Oct16,111
- 8 Oct13,822
- 15 Oct8,238
- 22 Oct5,042
- now4,760
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:07 UTC18h ago | – | – | running | 0 |
| Mon 26 Oct, 00:13 UTC3d ago | 1 | – | – | 0 |
| Tue 13 Oct, 00:23 UTC16d ago | 1 | halved by day 3 | 13 days | 0 |
| Sun 11 Oct, 23:56 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC20d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC22d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC23d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 30/ 100
- 2 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 33/ 200
- 3 [JP]初心者PVPサーバー|RaidTime・ Events 0/ 100
- 4 [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 9/ 100
- 5 [霸道]10000000倍-10.29日-萌新首选-稳定长久 12/ 100
- 6 #10-[搞就完了]10倍/10.29新档/无权/萌新首选 14/ 100
Quick answers
Wipe times
What happens on wipe day at Rust 1st -開発中-?
1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 75% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.
How often does Rust 1st -開発中- wipe?
No next wipe can be predicted on Rust 1st -開発中-, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 15 hours.
Tags
Where does Rust 1st -開発中- appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rust 1st -開発中-: Modded Rust server rankings. Filter the server list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.
What do Rust 1st -開発中-'s tags tell you?
The game's server browser picks up the tags Rust 1st -開発中- publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does Rust 1st -開発中- play?
Rust 1st -開発中- runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What rules apply on Rust 1st -開発中-, and what settings does it use?
The name of Rust 1st -開発中- does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
What Rust version is Rust 1st -開発中- on?
On Linux, Rust 1st -開発中- runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Rust 1st -開発中-, and is it online now?
Rust 1st -開発中- is live as you read this. Going by the uptime it reports, the last restart was about 13 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on Rust 1st -開発中-?
The last 48 hours gave an average of 223 server fps, with a floor of 170. The world carried as many as 4,804 entities, buildings and deployables among them. Memory use reached 3,397 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is Rust 1st -開発中- hosted?
Its name points to Asia, though Rust 1st -開発中- publishes no region tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 160.251.172.243:28115 is its address.
Player count
Is Rust 1st -開発中- a busy server?
Of 2 slots on Rust 1st -開発中-, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does Rust 1st -開発中- place in the rankings?
A seven-day player-hours count places Rust 1st -開発中- at #4,922 across every ranked server, within the top 22%.
How to join
How do you get into Rust 1st -開発中-?
Press F1 in Rust to bring up the console, then enter client.connect 160.251.172.243:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.