Rust Server RankThe weekly server chart
On air 11,837 servers on air 92,814 listening now 3,817 with a crowd 496 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust 1st -開発中-

Online 160.251.172.243:28115 checked 12m ago

moddedoxide
This week
4,922up 120
Last week
No. 5,042
Peak
No. 4,584
Days on chart
40
0/ 2
players now
0% full
0
7-day average
peak 1
#4,922
rank
top 22%
15h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep14,546
  2. 1 Oct16,111
  3. 8 Oct13,822
  4. 15 Oct8,238
  5. 22 Oct5,042
  6. now4,760
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 05:54 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 05:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:07 UTC18h ago – – running 0
Mon 26 Oct, 00:13 UTC3d ago 1 – – 0
Tue 13 Oct, 00:23 UTC16d ago 1 halved by day 3 13 days 0
Sun 11 Oct, 23:56 UTC17d ago 1 – 1 days 0
Fri 9 Oct, 11:10 UTC20d ago 1 held half 2.5 days 0
Wed 7 Oct, 11:49 UTC22d ago 1 held half 2 days 0
Tue 6 Oct, 00:02 UTC23d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Rust 1st -開発中-?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 75% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

How often does Rust 1st -開発中- wipe?

No next wipe can be predicted on Rust 1st -開発中-, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 15 hours.

Tags

Where does Rust 1st -開発中- appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust 1st -開発中-: Modded Rust server rankings. Filter the server list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

What do Rust 1st -開発中-'s tags tell you?

The game's server browser picks up the tags Rust 1st -開発中- publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Rust 1st -開発中- play?

Rust 1st -開発中- runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on Rust 1st -開発中-, and what settings does it use?

The name of Rust 1st -開発中- does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Rust 1st -開発中- on?

On Linux, Rust 1st -開発中- runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Rust 1st -開発中-, and is it online now?

Rust 1st -開発中- is live as you read this. Going by the uptime it reports, the last restart was about 13 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on Rust 1st -開発中-?

The last 48 hours gave an average of 223 server fps, with a floor of 170. The world carried as many as 4,804 entities, buildings and deployables among them. Memory use reached 3,397 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Rust 1st -開発中- hosted?

Its name points to Asia, though Rust 1st -開発中- publishes no region tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 160.251.172.243:28115 is its address.

Player count

Is Rust 1st -開発中- a busy server?

Of 2 slots on Rust 1st -開発中-, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Rust 1st -開発中- place in the rankings?

A seven-day player-hours count places Rust 1st -開発中- at #4,922 across every ranked server, within the top 22%.

How to join

How do you get into Rust 1st -開発中-?

Press F1 in Rust to bring up the console, then enter client.connect 160.251.172.243:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.