Rust Server RankThe weekly server chart
On air 11,720 servers on air 57,954 listening now 3,334 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RustServer_22027

Online 160.251.136.57:28015 checked 8m ago

moddedoxide
This week
9,846up 5.3k
Last week
No. 15,125
Peak
No. 5,240
Days on chart
24
0/ 70
players now
0% full
0
7-day average
peak 1
#9,846
rank
top 44%
20h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 7 Oct12,407
  2. 14 Oct5,401
  3. 21 Oct10,082
  4. now9,849
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75116:0005:0012:0019:0002:0009:00Wiped Tue 27 Oct, 16:31 UTCWIPEWiped Tue 27 Oct, 22:56 UTCWIPEWiped Wed 28 Oct, 14:42 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040016:0005:0012:0019:0002:0009:00Wiped Tue 27 Oct, 16:31 UTCWIPEWiped Tue 27 Oct, 22:56 UTCWIPEWiped Wed 28 Oct, 14:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:42 UTC20h ago – – running 0
Tue 27 Oct, 22:56 UTC1d ago – – – 0
Tue 27 Oct, 16:31 UTC1d ago – – – 0
Wed 14 Oct, 14:25 UTC14d ago 1 halved by day 4 13.1 days 0
Tue 13 Oct, 17:15 UTC15d ago 1 – 0.9 days 0
Thu 8 Oct, 00:37 UTC21d ago 1 halved by day 1 5.7 days 0
Tue 6 Oct, 04:18 UTC23d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RustServer_22027 when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 2.5 is when the crowd went under half.

On what schedule does RustServer_22027 wipe?

No next wipe can be predicted on RustServer_22027, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 20 hours.

Tags

Which Rust Server Rank filters and lists does RustServer_22027 turn up in?

These Rust Server Rank lists feature RustServer_22027: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

What is meant by the tags on RustServer_22027?

Here are the tags RustServer_22027 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): Capacity: 70 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on RustServer_22027?

The map on RustServer_22027 is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What rules apply on RustServer_22027, and what settings does it use?

The name of RustServer_22027 does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is RustServer_22027 running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and RustServer_22027 the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is RustServer_22027, and is it online now?

Right now RustServer_22027 is up and taking players. Going by the uptime it reports, the last restart was about 18 hours ago. It was up 15% of the time across the last 7 full days, 25 of 168 hours. On 5 October 2026 it first appeared on Rust Server Rank.

How smoothly does RustServer_22027 run?

Its average over the last 48 hours was 138 server fps; 60 was the lowest it went. The world carried as many as 123,278 entities, buildings and deployables among them. Memory use reached 3,930 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does RustServer_22027 sit?

No region is published by RustServer_22027. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 160.251.136.57:28015 is its address.

Population

What kind of population does RustServer_22027 carry?

Right now 0 players are on RustServer_22027, with 70 slots in total. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Where does RustServer_22027 place in the rankings?

A seven-day player-hours count places RustServer_22027 at #9,846 across every ranked server, within the top 44%.

How to join

What is the way to join RustServer_22027?

In Rust, press F1 and enter client.connect 160.251.136.57:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players Capacity: 70 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.