Rust Server RankThe weekly server chart
On air 11,695 servers on air 60,531 listening now 3,473 with a crowd 111 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustSkinLab Content Studio

Offline 159.26.112.93:28025 checked 24d ago

moddedoxide
This week
13,882down 5.4k
Last week
No. 8,456
Peak
No. 8,456
Days on chart
10
1/ 2
players now
50% full
0
7-day average
peak –
#13,882
rank
top 61%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct8,456
  2. now13,882
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

How often does RustSkinLab Content Studio wipe?

No rhythm can be read yet from the wipes on record for RustSkinLab Content Studio. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 11 hours.

Lists and filters

Where does RustSkinLab Content Studio appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustSkinLab Content Studio: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do RustSkinLab Content Studio's tags tell you?

Here are the tags RustSkinLab Content Studio publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): The build is 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on RustSkinLab Content Studio?

The game generates the procedural map that RustSkinLab Content Studio runs.

What rules apply on RustSkinLab Content Studio, and what settings does it use?

No gather rate appears in RustSkinLab Content Studio's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is RustSkinLab Content Studio running?

On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of the update.

How dependable is RustSkinLab Content Studio, and is it online?

Down at the moment: RustSkinLab Content Studio was last seen 24 days 7 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 2 October 2026, logged by Rust Server Rank.

Where in the world is RustSkinLab Content Studio based?

No region comes from RustSkinLab Content Studio. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 159.26.112.93:28025.

Player count

How many players does RustSkinLab Content Studio usually have?

The last time RustSkinLab Content Studio was seen was 24 days 7 hours ago; it is offline now.

What position does RustSkinLab Content Studio hold among Rust servers?

Over the last seven days, RustSkinLab Content Studio has clocked the player hours that put it at #13,882, inside the top 61% of all ranked servers.

How to join

How do you get into RustSkinLab Content Studio?

Press F1 in Rust to bring up the console, then enter client.connect 159.26.112.93:28025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Capacity: 2 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166494
Build The build is 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.