Artist page · Modded
RustSkinLab Content Studio
Offline 159.26.112.93:28025 checked 24d ago
- Last week
- No. 8,456
- Peak
- No. 8,456
- Days on chart
- 10
Rank
- 4 Oct8,456
- now13,882
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 173/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 179/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 137/ 700
- 5 RustSpain.com | EU Main 15/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53/ 1000
Quick answers
Wipe days
How often does RustSkinLab Content Studio wipe?
No rhythm can be read yet from the wipes on record for RustSkinLab Content Studio. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 11 hours.
Lists and filters
Where does RustSkinLab Content Studio appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RustSkinLab Content Studio: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What do RustSkinLab Content Studio's tags tell you?
Here are the tags RustSkinLab Content Studio publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): The build is 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on RustSkinLab Content Studio?
The game generates the procedural map that RustSkinLab Content Studio runs.
What rules apply on RustSkinLab Content Studio, and what settings does it use?
No gather rate appears in RustSkinLab Content Studio's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is RustSkinLab Content Studio running?
On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of the update.
How dependable is RustSkinLab Content Studio, and is it online?
Down at the moment: RustSkinLab Content Studio was last seen 24 days 7 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 2 October 2026, logged by Rust Server Rank.
Where in the world is RustSkinLab Content Studio based?
No region comes from RustSkinLab Content Studio. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 159.26.112.93:28025.
Player count
How many players does RustSkinLab Content Studio usually have?
The last time RustSkinLab Content Studio was seen was 24 days 7 hours ago; it is offline now.
What position does RustSkinLab Content Studio hold among Rust servers?
Over the last seven days, RustSkinLab Content Studio has clocked the player hours that put it at #13,882, inside the top 61% of all ranked servers.
How to join
How do you get into RustSkinLab Content Studio?
Press F1 in Rust to bring up the console, then enter client.connect 159.26.112.93:28025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.