Artist page · Modded
RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 27d ago
- Last week
- No. 15,089
- Peak
- No. 14,626
- Days on chart
- 9
Rank
- 2 Oct15,089
- now15,927
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 75/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 137/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Reset schedule
What happens on wipe day at RustSkinLab Content Studio?
1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How often does RustSkinLab Content Studio wipe?
The record of wipes on RustSkinLab Content Studio is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 28 days 6 hours.
Tags
Where does RustSkinLab Content Studio appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include RustSkinLab Content Studio: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What do RustSkinLab Content Studio's tags tell you?
These are the tags RustSkinLab Content Studio puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): Build number: 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on RustSkinLab Content Studio?
The game generates the procedural map that RustSkinLab Content Studio runs.
What rules apply on RustSkinLab Content Studio, and what settings does it use?
No gather rate appears in RustSkinLab Content Studio's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is RustSkinLab Content Studio running?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and RustSkinLab Content Studio the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is RustSkinLab Content Studio, and is it online now?
Down at the moment: RustSkinLab Content Studio was last seen 27 days 17 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 1 October 2026, logged by Rust Server Rank.
Where in the world is RustSkinLab Content Studio based?
There is no region published for RustSkinLab Content Studio. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 159.26.112.24:28015.
Player count
What kind of population does RustSkinLab Content Studio carry?
Offline at the moment, RustSkinLab Content Studio was last seen 27 days 17 hours ago.
Where does RustSkinLab Content Studio sit in the Rust server rankings?
The last seven days of player hours rank RustSkinLab Content Studio at #15,927, inside the top 69% of ranked servers.
How to join
What is the way to join RustSkinLab Content Studio?
Press F1 in Rust to bring up the console, then enter client.connect 159.26.112.24:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.