Rust Server RankThe weekly server chart
On air 11,703 servers on air 41,069 listening now 3,025 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Local Testing Server

Offline 159.26.106.135:28015 checked 26d ago

moddedoxide
This week
15,903down 3.8k
Last week
No. 12,072
Peak
No. 12,005
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,903
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 2 Oct12,072
  2. now15,903
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:17 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Local Testing Server?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

When does My Local Testing Server wipe?

No rhythm can be read yet from the wipes on record for My Local Testing Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 26 days 15 hours.

Lists and filters

Where does My Local Testing Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include My Local Testing Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do My Local Testing Server's tags tell you?

Here are the tags My Local Testing Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166586 (Build): The build is 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

What rules apply on My Local Testing Server, and what settings does it use?

No gather rate appears in My Local Testing Server's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is My Local Testing Server on?

On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of the update.

How reliable is My Local Testing Server, and is it online now?

Last seen 26 days 12 hours ago, My Local Testing Server is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 2 October 2026 for the first time.

Where in the world is My Local Testing Server based?

No region comes from My Local Testing Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 159.26.106.135:28015.

Player count

Is My Local Testing Server a busy server?

Right now My Local Testing Server is offline, last seen 26 days 12 hours ago.

Where does My Local Testing Server place in the rankings?

A seven-day player-hours count places My Local Testing Server at #15,903 across every ranked server, within the top 70%.

Connect

How do you get into My Local Testing Server?

In Rust, press F1 and enter client.connect 159.26.106.135:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166586
Build The build is 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.