Rust Server RankThe weekly server chart
On air 11,744 servers on air 55,501 listening now 3,172 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 9m ago

2x moddedoxide
This week
5,122down 1.6k
Last week
No. 3,477
Peak
No. 2,406
Days on chart
41
0/ 25
players now
0% full
0
7-day average
peak 2
#5,122
rank
top 23%
28d ago
last wipe
no schedule published
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 25 Sep3,071
  2. 2 Oct3,873
  3. 9 Oct2,579
  4. 16 Oct2,752
  5. 23 Oct3,477
  6. now5,122
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 339 on average 191/ 240
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Averaged over its recent wipes, the crowd reached 6 at the peak. It took 14 hours from the latest wipe for the crowd to peak.

When does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?

Once a month, with the force wipe, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 3 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | turn up in?

These Rust Server Rank lists feature <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: Best 2x Rust servers and Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The game's server browser picks up the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | play?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | have in place?

By its name, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs 2x gather. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online now?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is live as you read this. Its own uptime figure puts the last restart at roughly 3 hours ago. Across the last 7 full days it stayed up for 149 of 168 hours, 89% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | smooth to play on?

The last 48 hours gave an average of 38 server fps, with a floor of 29. Up to 130,442 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,390 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hosted?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 159.196.59.137:28315 is its address.

Numbers

What kind of population does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | carry?

The live picture at <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 0 players, 25 slots. Averaging 0 players over the last week, it hit a high of 2. At 02:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit in the Rust server rankings?

A seven-day player-hours count places <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,122 across every ranked server, within the top 23%.

Connect

What is the way to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You can type client.connect 159.196.59.137:28315 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp25
Max players The slot count is 25.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.