Artist page · Modded · on air
Rust Tournaments | TEST
Online 159.195.206.209:28015 checked 5m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 173/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81/ 700
- 4 RustSpain.com | EU Main 20/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 260/ 700
Quick answers
Reset schedule
When does Rust Tournaments | TEST wipe?
No rhythm can be read yet from the wipes on record for Rust Tournaments | TEST. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 71 days 17 hours.
Lists and filters
Where does Rust Tournaments | TEST appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Rust Tournaments | TEST: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Rust Tournaments | TEST?
Here are the tags Rust Tournaments | TEST publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game has to match protocol 2632 to get in; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on Rust Tournaments | TEST?
Rust Tournaments | TEST runs a procedural map of size 3,000 with seed 2147483647, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Rust Tournaments | TEST have in place?
The name of Rust Tournaments | TEST does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is Rust Tournaments | TEST running?
The setup is Rust network protocol 2632 and build 161125 on Linux, and that is Rust Tournaments | TEST. The same protocol is required to join, and Steam takes care of the update.
How reliable is Rust Tournaments | TEST, and is it online now?
You will find Rust Tournaments | TEST online at this moment. Its own uptime figure puts the last restart at roughly 11 days 20 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does Rust Tournaments | TEST run?
The last 48 hours gave an average of 152 server fps, with a floor of 87. Buildings, deployables and everything else added up to as many as 50,368 entities. It climbed to 6,267 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is Rust Tournaments | TEST hosted?
No region comes from Rust Tournaments | TEST. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 159.195.206.209:28015 is its address.
Population
How many players does Rust Tournaments | TEST usually have?
Of 20 slots on Rust Tournaments | TEST, 0 are taken at the moment. The seven-day average for players is 0.
What position does Rust Tournaments | TEST hold among Rust servers?
Over the last seven days, Rust Tournaments | TEST has clocked the player hours that put it at #15,326, inside the top 69% of all ranked servers.
How to join
How do you get into Rust Tournaments | TEST?
Press F1 in Rust to bring up the console, then enter client.connect 159.195.206.209:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.