Artist page · Modded · on air
A Shockbyte Rust Server
Online 157.85.95.249:28015 checked 20m ago
- Last week
- No. 10,508
- Peak
- No. 4,158
- Days on chart
- 39
Rank
- 23 Sep6,890
- 30 Sep4,341
- 7 Oct4,700
- 14 Oct4,241
- 21 Oct10,508
- now9,831
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:08 UTC3d ago | 2 | – | running | 0 |
| Fri 9 Oct, 18:41 UTC18d ago | 5 | halved by day 5 | 14.9 days | 3 |
| Sat 3 Oct, 11:05 UTC24d ago | 4 | halved by day 5 | 6.3 days | 3 |
| Fri 2 Oct, 17:26 UTC25d ago | 4 | – | 0.7 days | 0 |
| Fri 25 Sep, 16:19 UTC32d ago | 3 | halved by day 5 | 7 days | 0 |
| Fri 18 Sep, 16:51 UTC39d ago | 4 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 35/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 39/ 700
- 5 RustSpain.com | EU Main 7/ 200
- 6 CSL Scenery Budget Test 0/ 500
Quick answers
Reset schedule
What should you expect on A Shockbyte Rust Server when wipe day comes?
Averaged over its recent wipes, the crowd reached 4 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 5.
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 3 days 8 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?
These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do A Shockbyte Rust Server's tags tell you?
Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 2,200, seed 57841, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on A Shockbyte Rust Server, and what settings does it use?
You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is A Shockbyte Rust Server online, and how often does it stay up?
Right now A Shockbyte Rust Server is up and taking players. About 3 days 6 hours ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does A Shockbyte Rust Server run?
The last 48 hours gave an average of 119 server fps, with a floor of 103. Up to 23,209 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,360 MB. Players call it lag: fps falling and entities piling up.
In which location is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 157.85.95.249:28015.
Numbers
Is A Shockbyte Rust Server a busy server?
Of 10 slots on A Shockbyte Rust Server, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 2.
Where does A Shockbyte Rust Server place in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #9,831 across every ranked server, within the top 44%.
Connect
How do you get into A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.95.249:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.