Artist page · Modded · on air
Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 9m ago
- Last week
- No. 14,962
- Peak
- No. 12,044
- Days on chart
- 16
Rank
- 15 Oct12,611
- 22 Oct14,962
- now15,190
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 19/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Reset schedule
What happens on wipe day at Rust – Falling Kingdoms?
1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How often does Rust – Falling Kingdoms wipe?
Too few wipes are logged for Rust – Falling Kingdoms to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 14 days 5 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does Rust – Falling Kingdoms turn up in?
These Rust Server Rank lists include Rust – Falling Kingdoms: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What do Rust – Falling Kingdoms's tags tell you?
The game's server browser picks up the tags Rust – Falling Kingdoms publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Rust – Falling Kingdoms?
Rust – Falling Kingdoms runs a procedural map of size 3,500 with seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What settings and rules does Rust – Falling Kingdoms have in place?
No gather rate appears in Rust – Falling Kingdoms's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server details
What Rust version is Rust – Falling Kingdoms on?
On Linux, Rust – Falling Kingdoms runs Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of the update.
How reliable is Rust – Falling Kingdoms, and is it online now?
You will find Rust – Falling Kingdoms online at this moment. Its own uptime figure puts the last restart at roughly 2 days 10 hours ago. It was up 94% of the time across the last 7 full days, 158 of 168 hours. On 14 October 2026 it first appeared on Rust Server Rank.
Is Rust – Falling Kingdoms smooth to play on?
Its average over the last 48 hours was 178 server fps; 124 was the lowest it went. The world carried as many as 78,053 entities, buildings and deployables among them. It climbed to 3,864 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is Rust – Falling Kingdoms hosted?
No region is published by Rust – Falling Kingdoms. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.95.188:26941.
Population
What kind of population does Rust – Falling Kingdoms carry?
The live picture at Rust – Falling Kingdoms: 0 players, 40 slots. It peaked at 1 players in the last seven days, averaging 0.
What position does Rust – Falling Kingdoms hold among Rust servers?
A seven-day player-hours count places Rust – Falling Kingdoms at #15,195 across every ranked server, within the top 68%.
Connect
How do you get into Rust – Falling Kingdoms?
In Rust, press F1 and enter client.connect 157.85.95.188:26941 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.