Artist page · Modded
Map Testing
Offline 157.85.95.14:25931 checked 14d ago
- Last week
- No. 5,634
- Peak
- No. 5,567
- Days on chart
- 32
Rank
- 23 Sep8,016
- 30 Sep6,991
- 7 Oct8,473
- 14 Oct5,634
- now15,173
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:15 UTC17d ago | 1 | – | running | 1 |
| Fri 9 Oct, 17:17 UTC19d ago | 2 | – | 1.6 days | 0 |
| Thu 1 Oct, 18:33 UTC FW27d ago | 2 | halved by day 4 | 7.9 days | 1 |
| Tue 15 Sep, 19:32 UTC43d ago | 1 | halved by day 1 | 16 days | 0 |
| Mon 14 Sep, 18:51 UTC44d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 09:19 UTC44d ago | 2 | – | 0.4 days | 1 |
| Sun 13 Sep, 12:53 UTC45d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 33/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Wipe times
What should you expect on Map Testing when wipe day comes?
The busiest moments of its recent wipes averaged 2 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.5.
How often does Map Testing wipe?
There is no telling the next wipe on Map Testing: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 17 days 19 hours.
Tag guide
Which Rust Server Rank filters and lists does Map Testing turn up in?
These Rust Server Rank lists include Map Testing: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Map Testing?
Here are the tags Map Testing publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Map Testing?
The map on Map Testing is procedural, size 3,000, seed 163057, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What settings and rules does Map Testing have in place?
You will not find a gather rate in Map Testing's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Map Testing running?
On Linux, Map Testing runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Map Testing, and is it online now?
Last seen 14 days 4 hours ago, Map Testing is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
In which location is Map Testing hosted?
There is no region published for Map Testing. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.95.14:25931.
Player count
What kind of population does Map Testing carry?
Offline at the moment, Map Testing was last seen 14 days 4 hours ago.
What position does Map Testing hold among Rust servers?
Over the last seven days, Map Testing has clocked the player hours that put it at #15,173, inside the top 70% of all ranked servers.
Connect
How do you get into Map Testing?
In Rust, press F1 and enter client.connect 157.85.95.14:25931 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.