Artist page · Modded · on air
Private - Raid Type Test
Online 157.85.94.33:20552 checked 9m ago
- Last week
- No. 14,627
- Peak
- No. 10,592
- Days on chart
- 15
Rank
- 15 Oct11,503
- 22 Oct14,627
- now13,659
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:55 UTC14d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 141/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 199/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 87/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228/ 700
- 6 RustSpain.com | EU Main 347/ 350
Quick answers
Wipe days
What happens on wipe day at Private - Raid Type Test?
The busiest moments of its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd hit its peak.
On what schedule does Private - Raid Type Test wipe?
Too few wipes are logged for Private - Raid Type Test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 14 days 3 hours.
Lists and filters
Where does Private - Raid Type Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Private - Raid Type Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Private - Raid Type Test?
The game's server browser picks up the tags Private - Raid Type Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Private - Raid Type Test?
A procedural map of size 3,000 with seed 1337 is what Private - Raid Type Test runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Private - Raid Type Test, and what settings does it use?
The name of Private - Raid Type Test does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is Private - Raid Type Test running?
Rust network protocol 2635 and build 167781 is the version, Linux the system, and Private - Raid Type Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Private - Raid Type Test, and is it online?
Private - Raid Type Test is live as you read this. About 3 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 15 October 2026 it first appeared on Rust Server Rank.
How smoothly does Private - Raid Type Test run?
The last 48 hours gave an average of 194 server fps, with a floor of 142. Up to 47,347 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,311 MB at its peak. Players call it lag: fps falling and entities piling up.
Where in the world is Private - Raid Type Test based?
No region is published by Private - Raid Type Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.94.33:20552.
Numbers
What kind of population does Private - Raid Type Test carry?
Right now 0 players are on Private - Raid Type Test, with 5 slots in total. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 0 players.
What position does Private - Raid Type Test hold among Rust servers?
The last seven days of player hours rank Private - Raid Type Test at #13,605, inside the top 61% of ranked servers.
Join details
How do you get into Private - Raid Type Test?
You can type client.connect 157.85.94.33:20552 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.