Rust Server RankThe weekly server chart
On air 11,898 servers on air 102,471 listening now 3,963 with a crowd 334 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Private - Raid Type Test

Online 157.85.94.33:20552 checked 9m ago

moddedoxide
This week
13,605up 1.0k
Last week
No. 14,627
Peak
No. 10,592
Days on chart
15
0/ 5
players now
0% full
0
7-day average
peak 1
#13,605
rank
top 61%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct11,503
  2. 22 Oct14,627
  3. now13,659
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:55 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Private - Raid Type Test?

The busiest moments of its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd hit its peak.

On what schedule does Private - Raid Type Test wipe?

Too few wipes are logged for Private - Raid Type Test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 14 days 3 hours.

Lists and filters

Where does Private - Raid Type Test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Private - Raid Type Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Private - Raid Type Test?

The game's server browser picks up the tags Private - Raid Type Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Private - Raid Type Test?

A procedural map of size 3,000 with seed 1337 is what Private - Raid Type Test runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Private - Raid Type Test, and what settings does it use?

The name of Private - Raid Type Test does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Private - Raid Type Test running?

Rust network protocol 2635 and build 167781 is the version, Linux the system, and Private - Raid Type Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Private - Raid Type Test, and is it online?

Private - Raid Type Test is live as you read this. About 3 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 15 October 2026 it first appeared on Rust Server Rank.

How smoothly does Private - Raid Type Test run?

The last 48 hours gave an average of 194 server fps, with a floor of 142. Up to 47,347 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,311 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is Private - Raid Type Test based?

No region is published by Private - Raid Type Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.94.33:20552.

Numbers

What kind of population does Private - Raid Type Test carry?

Right now 0 players are on Private - Raid Type Test, with 5 slots in total. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 19:00 UTC, when it averaged 0 players.

What position does Private - Raid Type Test hold among Rust servers?

The last seven days of player hours rank Private - Raid Type Test at #13,605, inside the top 61% of ranked servers.

Join details

How do you get into Private - Raid Type Test?

You can type client.connect 157.85.94.33:20552 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.