Artist page · Modded · on air
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Online 157.85.94.103:28015 checked 12m ago
- Last week
- No. 6,800
- Peak
- No. 4,505
- Days on chart
- 39
Rank
- 23 Sep4,664
- 30 Sep6,284
- 7 Oct4,815
- 14 Oct4,660
- 21 Oct6,800
- now6,649
Top 30% of all ranked servers, and #381 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 14:38 UTC, in 1d 8h. Every 6 days 21 hours · medium confidence
Coming wipes
- 1d 8hThu 29 Oct, 14:38 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 15d 1hThu 12 Nov, 07:41 UTC
- 21d 22hThu 19 Nov, 04:13 UTC
- 28d 18hThu 26 Nov, 00:45 UTC
- 35d 15hWed 2 Dec, 21:16 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 42d 11hWed 9 Dec, 17:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:06 UTC5d ago | 2 | – | running | 0 |
| Thu 15 Oct, 18:24 UTC12d ago | 3 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 21:28 UTC18d ago | 3 | held half | 5.9 days | 0 |
| Sat 3 Oct, 00:56 UTC25d ago | 3 | halved by day 5 | 6.9 days | 0 |
| Thu 24 Sep, 05:28 UTC34d ago | 4 | halved by day 1 | 8.8 days | 0 |
| Fri 18 Sep, 03:38 UTC40d ago | 4 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST 1/ 200
- 2 Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki 2/ 75
- 3 ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) 9/ 250
- 4 WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPE 1/ 100
- 5 Asgard - US 10x | One Grid | Trio | No BPs | Shop 2/ 50
- 6 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED 100/ 200
Quick answers
Reset schedule
What happens on wipe day at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Averaged over its recent wipes, the crowd reached 3 at the peak. 23 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 20% of recent wipes. If the crowd did not hold, it was under half by day 2.5.
When does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?
Wipes on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have come around every 6.9 days in recent times. Thursday 29 October at 14:38 UTC is when the next wipe is due. 5 days 11 hours is how long the current world has been up. The tags state that wipes happen weekly.
Tags
Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 10x Rust servers, ranked live, Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x and it shows up.
What do [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's tags tell you?
The game's server browser picks up the tags [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): Capacity: 125 slots; ts4 (Group limit): A team takes at most 4; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs a procedural map of size 3,500 with seed 1029781210, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have in place?
The name says it: 10x gather on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. Group size caps out at 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS running?
On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online, and how often does it stay up?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is live as you read this. About 17 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS smooth to play on?
Its average over the last 48 hours was 204 server fps; 83 was the lowest it went. Buildings, deployables and everything else added up to as many as 77,790 entities. Memory use reached 4,732 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS based?
No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but its name points to North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.94.103:28015 is its address.
Player count
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS a busy server?
The live picture at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 0 players, 125 slots. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.
Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit in the Rust server rankings?
The last seven days of player hours rank [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at #6,659, inside the top 30% of ranked servers. It ranks #381 among servers in the quad group.
Join details
How do you get into [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
You can type client.connect 157.85.94.103:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://starfireservers.tebex.io/.
