Rust Server RankThe weekly server chart
On air 11,597 servers on air 34,720 listening now 2,891 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 12m ago

10x quad weekly wipes moddedoxide
This week
6,659up 141
Last week
No. 6,800
Peak
No. 4,505
Days on chart
39
0/ 125
players now
0% full
0
7-day average
peak 2
#6,659
rank
top 30%
5d ago
last wipe
weekly schedule
1d 8h
next wipe
Thu 29 Oct, 14:38 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,664
  2. 30 Sep6,284
  3. 7 Oct4,815
  4. 14 Oct4,660
  5. 21 Oct6,800
  6. now6,649
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, and #381 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 8h. Every 6 days 21 hours · medium confidence

6.9 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2.5

Coming wipes

  1. 1d 8hThu 29 Oct, 14:38 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 07:41 UTC
  4. 21d 22hThu 19 Nov, 04:13 UTC
  5. 28d 18hThu 26 Nov, 00:45 UTC
  6. 35d 15hWed 2 Dec, 21:16 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 42d 11hWed 9 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:06 UTC5d ago 2 – running 0
Thu 15 Oct, 18:24 UTC12d ago 3 halved by day 2 7 days 0
Fri 9 Oct, 21:28 UTC18d ago 3 held half 5.9 days 0
Sat 3 Oct, 00:56 UTC25d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC34d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC40d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Asgard - US 10x | One Grid | Trio | No BPs | ShopNA · trio · 10x · weekly · 1 on average 2/ 50
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Averaged over its recent wipes, the crowd reached 3 at the peak. 23 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 20% of recent wipes. If the crowd did not hold, it was under half by day 2.5.

When does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?

Wipes on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have come around every 6.9 days in recent times. Thursday 29 October at 14:38 UTC is when the next wipe is due. 5 days 11 hours is how long the current world has been up. The tags state that wipes happen weekly.

Tags

Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 10x Rust servers, ranked live, Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x and it shows up.

What do [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's tags tell you?

The game's server browser picks up the tags [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): Capacity: 125 slots; ts4 (Group limit): A team takes at most 4; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs a procedural map of size 3,500 with seed 1029781210, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have in place?

The name says it: 10x gather on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. Group size caps out at 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS running?

On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online, and how often does it stay up?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is live as you read this. About 17 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS smooth to play on?

Its average over the last 48 hours was 204 server fps; 83 was the lowest it went. Buildings, deployables and everything else added up to as many as 77,790 entities. Memory use reached 4,732 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS based?

No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but its name points to North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.94.103:28015 is its address.

Player count

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS a busy server?

The live picture at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: 0 players, 125 slots. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit in the Rust server rankings?

The last seven days of player hours rank [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at #6,659, inside the top 30% of ranked servers. It ranks #381 among servers in the quad group.

Join details

How do you get into [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

You can type client.connect 157.85.94.103:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://starfireservers.tebex.io/.

Genre tags

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players Capacity: 125 slots.
ts4
Group limit A team takes at most 4.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.