Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 28 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

The Batcave

Offline 157.85.93.7:28015 checked 22d ago

moddedoxide
This week
15,960down 820
Last week
No. 15,140
Peak
No. 14,343
Days on chart
8
0/ 40
players now
0% full
0
7-day average
peak –
#15,960
rank
top 71%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 6 Oct15,140
  2. now15,960
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 05:48 UTC22d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 157 on average 205/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on The Batcave when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in.

On what schedule does The Batcave wipe?

The record of wipes on The Batcave is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 22 days 13 hours is how long the current world has been up.

Lists and filters

Where does The Batcave appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include The Batcave: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on The Batcave?

These are the tags The Batcave puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): The build is 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on The Batcave?

The Batcave runs a procedural map of size 2,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on The Batcave, and what settings does it use?

No gather rate appears in The Batcave's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is The Batcave running?

On Linux, The Batcave runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is The Batcave, and is it online now?

You will find The Batcave offline right now, with its last sighting 22 days 11 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 6 October 2026 for the first time.

In which location is The Batcave hosted?

No region comes from The Batcave. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.93.7:28015 is its address.

Population

How many players does The Batcave usually have?

Offline at the moment, The Batcave was last seen 22 days 11 hours ago.

Where does The Batcave place in the rankings?

A seven-day player-hours count places The Batcave at #15,960 across every ranked server, within the top 71%.

How to join

How do you get into The Batcave?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.93.7:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166652
Build The build is 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.