Rust Server RankThe weekly server chart
On air 11,595 servers on air 34,229 listening now 2,837 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.92.41:22945 checked 14d ago

moddedoxide
This week
15,366down 10.7k
Last week
No. 4,645
Peak
No. 4,575
Days on chart
11
0/ 40
players now
0% full
0
7-day average
peak –
#15,366
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 13 Oct4,645
  2. now15,366
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:02 UTC16d ago 3 – running 3
Sun 11 Oct, 05:29 UTC16d ago 3 – 0.6 days 3
Sat 10 Oct, 14:25 UTC17d ago 3 – 0.6 days 1
Sat 10 Oct, 04:39 UTC18d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at A Shockbyte Rust Server?

The busiest moments of its recent wipes averaged 3 players. 10 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte Rust Server wipe?

There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 16 days 8 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do A Shockbyte Rust Server's tags tell you?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 3,500 with seed 25112511 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server have in place?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is A Shockbyte Rust Server running?

The setup is Rust network protocol 2634 and build 167584 on Linux, and that is A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is A Shockbyte Rust Server, and is it online?

You will find A Shockbyte Rust Server offline right now, with its last sighting 14 days 16 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 10 October 2026 it first appeared on Rust Server Rank.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.92.41:22945.

Population

Is A Shockbyte Rust Server a busy server?

Offline at the moment, A Shockbyte Rust Server was last seen 14 days 16 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,366, inside the top 71% of ranked servers.

Connect

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.92.41:22945 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.