Rust Server RankThe weekly server chart
On air 11,793 servers on air 79,700 listening now 3,567 with a crowd 247 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.92.252:21561 checked 7d ago

moddedoxide
This week
15,339down 214
Last week
No. 15,125
Peak
No. 11,470
Days on chart
33
0/ 40
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct11,470
  2. 8 Oct14,462
  3. 15 Oct15,854
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:38 UTC27d ago 1 – running 0
Tue 29 Sep, 05:13 UTC30d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte Rust Server?

1 players is the average busiest figure across its recent wipes. It took 46 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 18 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): Running game build 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does A Shockbyte Rust Server have in place?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched off.

Server details

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update.

How dependable is A Shockbyte Rust Server, and is it online?

You will find A Shockbyte Rust Server offline right now, with its last sighting 7 days 15 hours ago. Across the last 7 full days it stayed up for 8 of 168 hours, 5% of the time. It came to Rust Server Rank on 27 September 2026 for the first time.

Where in the world is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.92.252:21561 is its address.

Numbers

Is A Shockbyte Rust Server a busy server?

The last time A Shockbyte Rust Server was seen was 7 days 15 hours ago; it is offline now. The seven-day average for players is 0.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,339, inside the top 69% of all ranked servers.

Connect

How do you get into A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.92.252:21561 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build Running game build 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.