Artist page · Modded · on air
A Shockbyte Rust Server
Online 157.85.91.86:28852 checked 7m ago
- Last week
- No. 15,207
- Peak
- No. 6,283
- Days on chart
- 29
Rank
- 27 Sep10,533
- 4 Oct6,842
- 11 Oct7,942
- 18 Oct15,648
- now12,192
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC26d ago | 2 | – | running | 0 |
| Tue 29 Sep, 18:00 UTC29d ago | 1 | halved by day 1 | 2.3 days | 1 |
| Sun 27 Sep, 17:41 UTC31d ago | 1 | halved by day 1 | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 106/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 123/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 93/ 700
- 5 RustSpain.com | EU Main 25/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26/ 1000
Quick answers
Reset schedule
What happens on wipe day at A Shockbyte Rust Server?
1 players is the average busiest figure across its recent wipes. It took 45 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 1.
How often does A Shockbyte Rust Server wipe?
No next wipe can be predicted on A Shockbyte Rust Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 26 days 20 hours is how long the current world has been up.
Tags
Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does A Shockbyte Rust Server play?
A Shockbyte Rust Server runs a procedural map of size 6,000 with seed 559464932, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does A Shockbyte Rust Server have in place?
The name of A Shockbyte Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is A Shockbyte Rust Server running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is up and taking players. Going by the uptime it reports, the last restart was about 4 hours ago. It was up 42% of the time across the last 7 full days, 70 of 168 hours. It came to Rust Server Rank on 27 September 2026 for the first time.
Is A Shockbyte Rust Server smooth to play on?
Never below 1, it averaged 82 server fps across the last 48 hours. The world carried as many as 199,411 entities, buildings and deployables among them. It climbed to 5,597 MB of memory at most. Players call it lag: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server based?
No region comes from A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.91.86:28852.
Numbers
How many players does A Shockbyte Rust Server usually have?
Of 75 slots on A Shockbyte Rust Server, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #12,200, inside the top 55% of all ranked servers.
How to join
What is the way to join A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.91.86:28852 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.