Rust Server RankThe weekly server chart
On air 11,680 servers on air 52,558 listening now 3,201 with a crowd 137 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

loading server

Offline 157.85.91.31:23953 checked 6d ago

moddedoxide
This week
15,335down 210
Last week
No. 15,125
Peak
No. 5,192
Days on chart
33
0/ 40
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct6,631
  2. 8 Oct5,478
  3. 15 Oct14,223
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:28 UTC27d ago 2 – running 0
Wed 30 Sep, 00:48 UTC29d ago 3 held half 2.1 days 0
Sun 27 Sep, 19:26 UTC31d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at loading server?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 1.

How often does loading server wipe?

No next wipe can be predicted on loading server, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 27 days 6 hours.

Tag guide

Which Rust Server Rank filters and lists does loading server turn up in?

These Rust Server Rank lists include loading server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do loading server's tags tell you?

The game's server browser picks up the tags loading server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on loading server?

loading server runs a procedural map of size 2,000 with seed 50000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does loading server have in place?

You will not find a gather rate in loading server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.

Server details

What Rust version is loading server on?

Rust network protocol 2634 and build 166652 is the version, Linux the system, and loading server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is loading server, and is it online?

Down at the moment: loading server was last seen 6 days 16 hours ago. Across the last 7 full days it stayed up for 18 of 168 hours, 11% of the time. It came to Rust Server Rank on 27 September 2026 for the first time.

In which location is loading server hosted?

There is no region published for loading server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.91.31:23953 is its address.

Population

How many players does loading server usually have?

Right now loading server is offline, last seen 6 days 16 hours ago. The seven-day average for players is 0.

What position does loading server hold among Rust servers?

A seven-day player-hours count places loading server at #15,335 across every ranked server, within the top 69%.

How to join

What is the way to join loading server?

In Rust, press F1 and enter client.connect 157.85.91.31:23953 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.