Artist page · Modded · on air
Mark VI Vanilla
Online 157.85.91.226:29673 checked 11m ago
- Last week
- –
- Peak
- No. 15,349
- Days on chart
- 20
Rank
- 8 Oct15,970
- 15 Oct15,854
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 65/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 94/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7/ 1000
Quick answers
Wipe times
When does Mark VI Vanilla wipe?
Too few wipes are logged for Mark VI Vanilla to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 25 days 12 hours is how long the current world has been up.
Tags
Where does Mark VI Vanilla appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Mark VI Vanilla: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Mark VI Vanilla?
Here are the tags Mark VI Vanilla publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does Mark VI Vanilla play?
The map on Mark VI Vanilla is procedural, size 4,250, seed 1, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does Mark VI Vanilla have in place?
The name of Mark VI Vanilla does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is Mark VI Vanilla running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Mark VI Vanilla. To join, your game must be on the same protocol; Steam handles that update.
Is Mark VI Vanilla online, and how often does it stay up?
You will find Mark VI Vanilla online at this moment. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 4% of the time across the last 7 full days, 7 of 168 hours. The first sighting here was on 3 October 2026, logged by Rust Server Rank.
Is Mark VI Vanilla smooth to play on?
Never below 98, it averaged 115 server fps across the last 48 hours. The world carried as many as 103,469 entities, buildings and deployables among them. At its highest, memory use hit 4,085 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where does Mark VI Vanilla sit?
No region comes from Mark VI Vanilla. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.91.226:29673 is its address.
Population
Is Mark VI Vanilla a busy server?
The live picture at Mark VI Vanilla: 0 players, 10 slots. The seven-day average for players is 0.
Where does Mark VI Vanilla sit in the Rust server rankings?
The last seven days of player hours rank Mark VI Vanilla at #15,341, inside the top 69% of ranked servers.
Join details
How do you get into Mark VI Vanilla?
Press F1 in Rust to bring up the console, then enter client.connect 157.85.91.226:29673. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.