Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 0 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

CUBA to USA

Online NA 157.85.91.151:26826 checked 3h ago

weekly wipes moddedcarbon
This week
10,213down 6.4k
Last week
No. 3,783
Peak
No. 3,667
Days on chart
18
0/ 40
players now
0% full
0
7-day average
peak 1
#10,213
rank
top 46% · #1282 in NA
3d ago
last wipe
weekly schedule
3d 3h
next wipe
Sat 31 Oct, 23:37 UTC
The chart run

Rank

daily · 1 is best
  1. 14 Oct11,937
  2. 21 Oct3,783
  3. now10,213
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 23:37 UTC, in 3d 3h. Its weekly schedule tag · low confidence

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

  1. 3d 3hSat 31 Oct, 23:37 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 10d 3hSat 7 Nov, 23:37 UTC
  4. 17d 3hSat 14 Nov, 23:37 UTC
  5. 24d 3hSat 21 Nov, 23:37 UTC
  6. 31d 3hSat 28 Nov, 23:37 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 38d 3hSat 5 Dec, 23:37 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:37 UTC3d ago 1 – running 0
Mon 19 Oct, 20:46 UTC8d ago 8 halved by day 2 5.1 days 1
Mon 19 Oct, 00:09 UTC9d ago 8 – 0.9 days 1
Sun 18 Oct, 16:22 UTC10d ago 8 – 0.3 days 1
Tue 13 Oct, 23:50 UTC14d ago 1 – 4.7 days 0
Sun 11 Oct, 16:39 UTC17d ago 1 held half 2.3 days 1
Sun 11 Oct, 02:38 UTC17d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at CUBA to USA?

The busiest moments of its recent wipes averaged 6 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 2.

How often does CUBA to USA wipe?

The prediction follows its tag, since CUBA to USA's logged wipes are too few to confirm the schedule. Mark Saturday 31 October at 23:37 UTC: that is the next wipe. It has been on this world for 3 days 20 hours. The tags state that wipes happen weekly.

Tags

Where does CUBA to USA appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include CUBA to USA: Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by the tags on CUBA to USA?

Here are the tags CUBA to USA publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on CUBA to USA?

A procedural map of size 3,800 with seed 50000 is what CUBA to USA runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules apply on CUBA to USA, and what settings does it use?

No gather rate appears in CUBA to USA's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.

Server info

What Rust version is CUBA to USA on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is CUBA to USA. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is CUBA to USA, and is it online now?

You will find CUBA to USA online at this moment. Its own uptime figure puts the last restart at roughly 16 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 11 October 2026 it first appeared on Rust Server Rank.

Is CUBA to USA smooth to play on?

Its average over the last 48 hours was 172 server fps; 1 was the lowest it went. Buildings, deployables and everything else added up to as many as 45,338 entities. At its highest, memory use hit 3,656 MB. Players call it lag: fps falling and entities piling up.

Where does CUBA to USA sit?

In North America, CUBA to USA lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.91.151:26826 is its address.

Numbers

What kind of population does CUBA to USA carry?

Right now 0 players are on CUBA to USA, with 40 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 13:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.

What position does CUBA to USA hold among Rust servers?

In North America the player-hours chart puts CUBA to USA at #1,282; across all ranked servers that is #10,213 and the top 46% over the last seven days.

Connect

What is the way to join CUBA to USA?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.91.151:26826. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/T4ugruktt.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.