Rust Server RankThe weekly server chart
On air 11,603 servers on air 34,648 listening now 2,845 with a crowd 60 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Madbyte's Rust Server

Offline 157.85.90.129:28015 checked 3d ago

moddedoxide
This week
15,425down 5.1k
Last week
No. 10,291
Peak
No. 7,937
Days on chart
39
0/ 40
players now
0% full
0
7-day average
peak –
#15,425
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep8,421
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct11,934
  5. 21 Oct10,291
  6. now15,414
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:54 UTC25d ago 0 – running 0
Fri 18 Sep, 22:45 UTC39d ago 1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Madbyte's Rust Server when wipe day comes?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 3.

How often does Madbyte's Rust Server wipe?

The record of wipes on Madbyte's Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 6 hours is how long the current world has been up.

Tag guide

Where does Madbyte's Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Madbyte's Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Madbyte's Rust Server's tags tell you?

These are the tags Madbyte's Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Madbyte's Rust Server play?

The map on Madbyte's Rust Server is procedural, size 3,500, seed 2025505331, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Madbyte's Rust Server, and what settings does it use?

You will not find a gather rate in Madbyte's Rust Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is Madbyte's Rust Server running?

On Linux, Madbyte's Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Madbyte's Rust Server online, and how often does it stay up?

Down at the moment: Madbyte's Rust Server was last seen 3 days 15 hours ago. 85 of 168 hours is 51% of the time over the last 7 full days. The first sighting here was on 16 September 2026, logged by Rust Server Rank.

In which location is Madbyte's Rust Server hosted?

There is no region published for Madbyte's Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.90.129:28015 is its address.

Numbers

What kind of population does Madbyte's Rust Server carry?

Offline at the moment, Madbyte's Rust Server was last seen 3 days 15 hours ago. It averaged 0 players over the past seven days.

What position does Madbyte's Rust Server hold among Rust servers?

The last seven days of player hours rank Madbyte's Rust Server at #15,425, inside the top 69% of ranked servers.

Connect

What is the way to join Madbyte's Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.90.129:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.