Artist page · Modded
111
Offline 157.85.88.87:28075 checked 7h ago
- Last week
- No. 4,618
- Peak
- No. 4,557
- Days on chart
- 26
Rank
- 7 Oct5,882
- 14 Oct5,265
- 21 Oct4,618
- now4,755
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC16h ago | – | – | running | 1 |
| Sat 24 Oct, 13:12 UTC3d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 16:40 UTC8d ago | 1 | held half | 4.9 days | 1 |
| Fri 16 Oct, 17:24 UTC11d ago | 1 | held half | 3 days | 1 |
| Thu 8 Oct, 14:21 UTC19d ago | 1 | held half | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 47/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 27/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10/ 1000
Quick answers
Wipe times
What should you expect on 111 when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
How often does 111 wipe?
No next wipe can be predicted on 111, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 16 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does 111 turn up in?
These Rust Server Rank lists feature 111: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on 111?
Here are the tags 111 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does 111 play?
A procedural map of size 3,000 with seed 1413963070 is what 111 runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on 111, and what settings does it use?
The name of 111 does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is 111 on?
On Linux, 111 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is 111, and is it online now?
You will find 111 offline right now, with its last sighting 7 hours ago. Going by the uptime it reports, the last restart was about 2 hours ago. 90 of 168 hours is 54% of the time over the last 7 full days. The first sighting here was on 3 October 2026, logged by Rust Server Rank.
Is 111 smooth to play on?
The last 48 hours gave an average of 238 server fps, with a floor of 227. Up to 47,493 entities sat in the world: buildings, deployables and the rest. It climbed to 3,520 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is 111 based?
No region comes from 111. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.88.87:28075.
Player count
How many players does 111 usually have?
Offline at the moment, 111 was last seen 7 hours ago. It peaked at 1 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.
Where does 111 sit in the Rust server rankings?
A seven-day player-hours count places 111 at #4,766 across every ranked server, within the top 21%.
Join details
How do you get into 111?
In Rust, press F1 and enter client.connect 157.85.88.87:28075 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.