Rust Server RankThe weekly server chart
On air 11,624 servers on air 39,995 listening now 3,014 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.88.154:28063 checked 9d ago

moddedoxide
This week
15,275up 373
Last week
No. 15,648
Peak
No. 2,687
Days on chart
34
0/ 40
players now
0% full
0
7-day average
peak –
#15,275
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 27 Sep3,066
  2. 4 Oct3,908
  3. 11 Oct5,783
  4. 18 Oct15,648
  5. now15,275
RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.7 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC26d ago 3 – running 0
Wed 23 Sep, 14:16 UTC34d ago 4 held half 8.7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte Rust Server?

The busiest moments of its recent wipes averaged 4 players. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does A Shockbyte Rust Server wipe?

Too few wipes are logged for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 26 days.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do A Shockbyte Rust Server's tags tell you?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500, seed 716476, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.

Is A Shockbyte Rust Server online, and how often does it stay up?

Last seen 9 days 17 hours ago, A Shockbyte Rust Server is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 22 September 2026 for the first time.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.88.154:28063.

Population

How many players does A Shockbyte Rust Server usually have?

Right now A Shockbyte Rust Server is offline, last seen 9 days 17 hours ago.

Where does A Shockbyte Rust Server sit in the Rust server rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #15,275 across every ranked server, within the top 70%.

Connect

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.88.154:28063 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.