Artist page · Modded
Mark Test Server
Offline 157.85.88.135:20387 checked 20h ago
- Last week
- No. 6,528
- Peak
- No. 5,568
- Days on chart
- 23
Rank
- 8 Oct8,635
- 15 Oct5,971
- 22 Oct6,528
- now9,001
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:58 UTC13d ago | 1 | – | running | 0 |
| Wed 7 Oct, 10:48 UTC22d ago | 1 | halved by day 7 | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 190/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82/ 700
- 4 RustSpain.com | EU Main 26/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 29/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 281/ 700
Quick answers
Wipe times
What happens on wipe day at Mark Test Server?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 7 is when the crowd went under half.
How often does Mark Test Server wipe?
No rhythm can be read yet from the wipes on record for Mark Test Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 13 days 4 hours.
Lists and filters
Which Rust Server Rank filters and lists does Mark Test Server turn up in?
These Rust Server Rank lists feature Mark Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Mark Test Server?
These are the tags Mark Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does Mark Test Server play?
The map on Mark Test Server is procedural, size 3,000, seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Mark Test Server, and what settings does it use?
No gather rate appears in Mark Test Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Mark Test Server on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Mark Test Server. The same protocol is required to join, and Steam takes care of the update.
How dependable is Mark Test Server, and is it online?
You will find Mark Test Server offline right now, with its last sighting 20 hours ago. Going by the uptime it reports, the last restart was about 32 hours ago. 162 of 168 hours is 96% of the time over the last 7 full days. The first sighting here was on 7 October 2026, logged by Rust Server Rank.
How smoothly does Mark Test Server run?
Never below 233, it averaged 239 server fps across the last 48 hours. The world carried as many as 48,895 entities, buildings and deployables among them. Memory use reached 3,178 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is Mark Test Server hosted?
No region is published by Mark Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.88.135:20387.
Population
What kind of population does Mark Test Server carry?
Offline at the moment, Mark Test Server was last seen 20 hours ago. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
What position does Mark Test Server hold among Rust servers?
The last seven days of player hours rank Mark Test Server at #9,439, inside the top 42% of ranked servers.
Connect
How do you get into Mark Test Server?
You can type client.connect 157.85.88.135:20387 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.