Rust Server RankThe weekly server chart
On air 11,830 servers on air 74,645 listening now 3,703 with a crowd 224 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Mark Test Server

Offline 157.85.88.135:20387 checked 20h ago

moddedoxide
This week
9,439down 2.9k
Last week
No. 6,528
Peak
No. 5,568
Days on chart
23
0/ 1
players now
0% full
0
7-day average
peak 1
#9,439
rank
top 42%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct8,635
  2. 15 Oct5,971
  3. 22 Oct6,528
  4. now9,001
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75114:0019:0001:0006:0012:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040014:0019:0001:0006:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Fri 16 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:58 UTC13d ago 1 – running 0
Wed 7 Oct, 10:48 UTC22d ago 1 halved by day 7 8.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Mark Test Server?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 7 is when the crowd went under half.

How often does Mark Test Server wipe?

No rhythm can be read yet from the wipes on record for Mark Test Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 13 days 4 hours.

Lists and filters

Which Rust Server Rank filters and lists does Mark Test Server turn up in?

These Rust Server Rank lists feature Mark Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Mark Test Server?

These are the tags Mark Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Mark Test Server play?

The map on Mark Test Server is procedural, size 3,000, seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Mark Test Server, and what settings does it use?

No gather rate appears in Mark Test Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Mark Test Server on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Mark Test Server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Mark Test Server, and is it online?

You will find Mark Test Server offline right now, with its last sighting 20 hours ago. Going by the uptime it reports, the last restart was about 32 hours ago. 162 of 168 hours is 96% of the time over the last 7 full days. The first sighting here was on 7 October 2026, logged by Rust Server Rank.

How smoothly does Mark Test Server run?

Never below 233, it averaged 239 server fps across the last 48 hours. The world carried as many as 48,895 entities, buildings and deployables among them. Memory use reached 3,178 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Mark Test Server hosted?

No region is published by Mark Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.88.135:20387.

Population

What kind of population does Mark Test Server carry?

Offline at the moment, Mark Test Server was last seen 20 hours ago. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

What position does Mark Test Server hold among Rust servers?

The last seven days of player hours rank Mark Test Server at #9,439, inside the top 42% of ranked servers.

Connect

How do you get into Mark Test Server?

You can type client.connect 157.85.88.135:20387 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.