Rust Server RankThe weekly server chart
On air 11,802 servers on air 69,058 listening now 3,653 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.87.62:28266 checked 11d ago

moddedoxide
This week
15,153down 10.0k
Last week
No. 5,172
Peak
No. 4,923
Days on chart
15
0/ 20
players now
0% full
0
7-day average
peak –
#15,153
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 9 Oct9,660
  2. 16 Oct5,172
  3. now15,153
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:23 UTC17d ago 1 – running 1
Sun 11 Oct, 11:47 UTC17d ago 4 – 0.3 days 0
Sat 10 Oct, 14:12 UTC18d ago 5 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte Rust Server?

3 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte Rust Server wipe?

There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 17 days 3 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1690800184, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

Last seen 11 days 22 hours ago, A Shockbyte Rust Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 9 October 2026 it first appeared on Rust Server Rank.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.87.62:28266 is its address.

Numbers

How many players does A Shockbyte Rust Server usually have?

The last time A Shockbyte Rust Server was seen was 11 days 22 hours ago; it is offline now.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,153, inside the top 70% of ranked servers.

Join details

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.87.62:28266 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.