Rust Server RankThe weekly server chart
On air 11,722 servers on air 61,093 listening now 3,368 with a crowd 184 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.87.236:23726 checked 1d ago

moddedoxide
This week
6,484NEW
Last week
–
Peak
No. 4,258
Days on chart
26
0/ 40
players now
0% full
0
7-day average
peak 3
#6,484
rank
top 29%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep5,070
  2. 2 Oct5,926
  3. 9 Oct7,446
  4. now6,503
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct6 Oct11 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123412:0015:0017:0020:0022:0001:00Wiped Wed 28 Oct, 01:25 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040012:0015:0017:0020:0022:0001:00Wiped Wed 28 Oct, 01:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:25 UTC1d ago – – running 0
Sun 25 Oct, 11:24 UTC3d ago 3 halved by day 1 2.6 days 1
Sun 4 Oct, 11:16 UTC25d ago 2 – 21 days 0
Mon 28 Sep, 13:30 UTC30d ago 2 held half 5.9 days 2
Sat 26 Sep, 09:18 UTC33d ago 2 held half 2.2 days 2
Fri 25 Sep, 14:59 UTC33d ago 3 – 0.8 days 0
Mon 21 Sep, 18:42 UTC37d ago 2 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 17 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted on A Shockbyte Rust Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 33 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does A Shockbyte Rust Server play?

A procedural map of size 3,000 with seed 790773571 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

Last seen 33 hours ago, A Shockbyte Rust Server is offline as you read this. About 18 hours ago it restarted last, judged by its reported uptime. It was up 38% of the time across the last 7 full days, 63 of 168 hours. It came to Rust Server Rank on 21 September 2026 for the first time.

What is performance like on A Shockbyte Rust Server?

Never below 85, it averaged 159 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 48,749 entities. It climbed to 3,444 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.87.236:23726.

Population

Is A Shockbyte Rust Server a busy server?

Offline at the moment, A Shockbyte Rust Server was last seen 33 hours ago. It peaked at 3 players in the last seven days, averaging 0.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #6,484 across every ranked server, within the top 29%.

Connect

How do you get into A Shockbyte Rust Server?

You can type client.connect 157.85.87.236:23726 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.