Rust Server RankThe weekly server chart
On air 11,696 servers on air 39,834 listening now 3,002 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.86.88:26477 checked 18d ago

moddedoxide
This week
15,825up 37
Last week
No. 15,862
Peak
No. 4,734
Days on chart
28
0/ 5
players now
0% full
0
7-day average
peak –
#15,825
rank
top 72%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 26 Sep5,894
  2. 3 Oct6,715
  3. 10 Oct15,862
  4. now15,825
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW27d ago 1 – running 0
Thu 24 Sep, 22:00 UTC34d ago 2 held half 6.9 days 0
Tue 22 Sep, 23:02 UTC36d ago 2 – 2 days 0
Fri 18 Sep, 23:04 UTC40d ago 2 halved by day 1 4 days 0
Sun 13 Sep, 15:14 UTC45d ago 2 halved by day 3 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

When does A Shockbyte Rust Server wipe?

There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 27 days 5 hours.

Tags

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166655 (Build): Running game build 166655; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,500, seed 10, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

The name of A Shockbyte Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166655. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is A Shockbyte Rust Server, and is it online now?

Down at the moment: A Shockbyte Rust Server was last seen 18 days 15 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.86.88:26477 is its address.

Numbers

What kind of population does A Shockbyte Rust Server carry?

Right now A Shockbyte Rust Server is offline, last seen 18 days 15 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,825 across every ranked server, within the top 72%.

Connect

How do you get into A Shockbyte Rust Server?

You can type client.connect 157.85.86.88:26477 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166655
Build Running game build 166655.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.