Rust Server RankThe weekly server chart
On air 11,658 servers on air 48,164 listening now 3,140 with a crowd 112 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Trio weekly The Snail Wills IT!

Online 157.85.86.54:26974 checked 8m ago

moddedoxide
This week
9,102NEW
Last week
–
Peak
No. 6,080
Days on chart
32
0/ 75
players now
0% full
0
7-day average
peak 1
#9,102
rank
top 41%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep6,843
  3. 7 Oct7,716
  4. 14 Oct15,922
  5. now9,119
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:14 UTC4d ago 1 – running 0
Sun 4 Oct, 03:36 UTC25d ago 1 halved by day 1 20.7 days 1
Fri 2 Oct, 18:24 UTC26d ago 2 – 1.4 days 0
Tue 29 Sep, 03:45 UTC30d ago 2 held half 3.6 days 0
Thu 24 Sep, 18:08 UTC34d ago 0 – 4.4 days 0
Thu 17 Sep, 18:08 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Trio weekly The Snail Wills IT! when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does Trio weekly The Snail Wills IT! wipe?

No next wipe can be predicted on Trio weekly The Snail Wills IT!, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 4 days 12 hours.

Tag guide

Which Rust Server Rank filters and lists does Trio weekly The Snail Wills IT! turn up in?

These Rust Server Rank lists include Trio weekly The Snail Wills IT!: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Trio weekly The Snail Wills IT!?

Here are the tags Trio weekly The Snail Wills IT! publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Trio weekly The Snail Wills IT! play?

A procedural map of size 3,700 with seed 1255754510 is what Trio weekly The Snail Wills IT! runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Trio weekly The Snail Wills IT! have in place?

The name of Trio weekly The Snail Wills IT! does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Trio weekly The Snail Wills IT! on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Trio weekly The Snail Wills IT! the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Trio weekly The Snail Wills IT!, and is it online now?

You will find Trio weekly The Snail Wills IT! online at this moment. About 4 days 10 hours ago it restarted last, judged by its reported uptime. 101 of 168 hours is 60% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on Trio weekly The Snail Wills IT!?

Never below 71, it averaged 119 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 74,695 entities. At its highest, memory use hit 5,134 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is Trio weekly The Snail Wills IT! hosted?

There is no region published for Trio weekly The Snail Wills IT!. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.86.54:26974.

Population

What kind of population does Trio weekly The Snail Wills IT! carry?

Right now 0 players are on Trio weekly The Snail Wills IT!, with 75 slots in total. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.

What position does Trio weekly The Snail Wills IT! hold among Rust servers?

A seven-day player-hours count places Trio weekly The Snail Wills IT! at #9,102 across every ranked server, within the top 41%.

How to join

How do you get into Trio weekly The Snail Wills IT!?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.86.54:26974. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.