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On air 11,615 servers on air 32,207 listening now 2,774 with a crowd 66 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 157.85.86.158:23393 checked 1d ago

moddedoxide
This week
9,732NEW
Last week
–
Peak
No. 9,713
Days on chart
4
1/ 1
players now
100% full
1
7-day average
peak 1
#9,732
rank
top 44%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75114:0015:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 63/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 15/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

How often does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 2 days 15 hours is how long the current world has been up.

Tag guide

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do A Shockbyte Rust Server's tags tell you?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is A Shockbyte Rust Server running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte Rust Server, and is it online?

Last seen 37 hours ago, A Shockbyte Rust Server is offline as you read this. Its own uptime figure puts the last restart at roughly 25 minutes ago. It was up 6% of the time across the last 2 full days, 3 of 48 hours. The first sighting here was on 26 October 2026, logged by Rust Server Rank.

What is performance like on A Shockbyte Rust Server?

Its average over the last 48 hours was 240 server fps; 240 was the lowest it went. The world carried as many as 5,931 entities, buildings and deployables among them. Memory use reached 1,891 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.86.158:23393 is its address.

Player count

Is A Shockbyte Rust Server a busy server?

Offline at the moment, A Shockbyte Rust Server was last seen 37 hours ago. Averaging 1 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the Rust server rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #9,732, inside the top 44% of all ranked servers.

Connect

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.86.158:23393. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.