Artist page · Modded · on air
Testserver
Online 157.85.85.43:23120 checked 10m ago
- Last week
- No. 14,777
- Peak
- No. 11,363
- Days on chart
- 29
Rank
- 1 Oct11,363
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct14,777
- now12,089
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:50 UTC8d ago | 1 | – | running | 0 |
| Thu 1 Oct, 15:21 UTC27d ago | 1 | halved by day 1 | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 29/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 30/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4/ 1000
Quick answers
Reset schedule
What should you expect on Testserver when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
When does Testserver wipe?
No rhythm can be read yet from the wipes on record for Testserver. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 8 days 10 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does Testserver turn up in?
These Rust Server Rank lists feature Testserver: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do Testserver's tags tell you?
Here are the tags Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Testserver?
The map on Testserver is procedural, size 1,500, seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does Testserver have in place?
You will not find a gather rate in Testserver's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is Testserver running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Testserver. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Testserver, and is it online now?
You will find Testserver online at this moment. Its own uptime figure puts the last restart at roughly 5 days 14 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 1 October 2026, logged by Rust Server Rank.
What is performance like on Testserver?
The last 48 hours gave an average of 238 server fps, with a floor of 229. The world carried as many as 8,309 entities, buildings and deployables among them. It climbed to 3,472 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does Testserver sit?
There is no region published for Testserver. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.85.43:23120 is its address.
Population
How many players does Testserver usually have?
Right now 0 players are on Testserver, with 1 slots in total. It peaked at 1 players in the last seven days, averaging 0.
Where does Testserver sit in the Rust server rankings?
A seven-day player-hours count places Testserver at #12,089 across every ranked server, within the top 54%.
Connect
What is the way to join Testserver?
Press F1 in Rust to bring up the console, then enter client.connect 157.85.85.43:23120. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.