Rust Server RankThe weekly server chart
On air 11,703 servers on air 41,069 listening now 3,025 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Testserver

Online 157.85.85.43:23120 checked 10m ago

moddedoxide
This week
12,089up 2.7k
Last week
No. 14,777
Peak
No. 11,363
Days on chart
29
0/ 1
players now
0% full
0
7-day average
peak 1
#12,089
rank
top 54%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct11,363
  2. 8 Oct15,970
  3. 15 Oct15,854
  4. 22 Oct14,777
  5. now12,089
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:50 UTC8d ago 1 – running 0
Thu 1 Oct, 15:21 UTC27d ago 1 halved by day 1 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Testserver when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does Testserver wipe?

No rhythm can be read yet from the wipes on record for Testserver. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 8 days 10 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Testserver turn up in?

These Rust Server Rank lists feature Testserver: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Testserver's tags tell you?

Here are the tags Testserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Testserver?

The map on Testserver is procedural, size 1,500, seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Testserver have in place?

You will not find a gather rate in Testserver's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Testserver running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Testserver. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Testserver, and is it online now?

You will find Testserver online at this moment. Its own uptime figure puts the last restart at roughly 5 days 14 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 1 October 2026, logged by Rust Server Rank.

What is performance like on Testserver?

The last 48 hours gave an average of 238 server fps, with a floor of 229. The world carried as many as 8,309 entities, buildings and deployables among them. It climbed to 3,472 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does Testserver sit?

There is no region published for Testserver. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.85.43:23120 is its address.

Population

How many players does Testserver usually have?

Right now 0 players are on Testserver, with 1 slots in total. It peaked at 1 players in the last seven days, averaging 0.

Where does Testserver sit in the Rust server rankings?

A seven-day player-hours count places Testserver at #12,089 across every ranked server, within the top 54%.

Connect

What is the way to join Testserver?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.85.43:23120. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.