Artist page · Modded
EVAL team production
Offline 157.85.85.132:25321 checked 24d ago
- Last week
- No. 16,632
- Peak
- No. 9,313
- Days on chart
- 19
Rank
- 27 Sep9,391
- 4 Oct16,632
- now16,001
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 16:52 UTC30d ago | 1 | – | running | 0 |
| Sun 27 Sep, 10:40 UTC32d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 12:04 UTC35d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 173/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81/ 700
- 4 RustSpain.com | EU Main 20/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 260/ 700
Quick answers
Wipe times
What happens on wipe day at EVAL team production?
2 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
When does EVAL team production wipe?
No next wipe can be predicted on EVAL team production, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 30 days 20 hours.
Tag guide
Which Rust Server Rank filters and lists does EVAL team production turn up in?
These Rust Server Rank lists feature EVAL team production: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What do EVAL team production's tags tell you?
These are the tags EVAL team production puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on EVAL team production?
EVAL team production runs a procedural map of size 6,000 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.
What rules apply on EVAL team production, and what settings does it use?
You will not find a gather rate in EVAL team production's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is EVAL team production on?
On Linux, EVAL team production runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.
Is EVAL team production online, and how often does it stay up?
Down at the moment: EVAL team production was last seen 24 days 22 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 23 September 2026 for the first time.
In which location is EVAL team production hosted?
There is no region published for EVAL team production. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.85.132:25321.
Player count
Is EVAL team production a busy server?
The last time EVAL team production was seen was 24 days 22 hours ago; it is offline now.
What position does EVAL team production hold among Rust servers?
Over the last seven days, EVAL team production has clocked the player hours that put it at #16,001, inside the top 71% of all ranked servers.
How to join
What is the way to join EVAL team production?
Press F1 in Rust to bring up the console, then enter client.connect 157.85.85.132:25321. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.