Artist page · Modded · on air
Rust for down syndromes
Online 157.85.85.105:24659 checked 12m ago
- Last week
- No. 13,313
- Peak
- No. 5,423
- Days on chart
- 27
Rank
- 8 Oct5,950
- 15 Oct6,042
- 22 Oct13,313
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC18d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC24d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 69/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7/ 1000
Quick answers
Reset schedule
What happens on wipe day at Rust for down syndromes?
Averaged over its recent wipes, the crowd reached 4 at the peak. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
On what schedule does Rust for down syndromes wipe?
Too few wipes are logged for Rust for down syndromes to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 18 days 19 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Rust for down syndromes turn up in?
These Rust Server Rank lists include Rust for down syndromes: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Rust for down syndromes?
The game's server browser picks up the tags Rust for down syndromes publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Rust for down syndromes?
The map on Rust for down syndromes is procedural, size 2,000, seed 6738, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Rust for down syndromes, and what settings does it use?
The name of Rust for down syndromes does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Rust for down syndromes on?
The setup is Rust network protocol 2635 and build 167398 on Linux, and that is Rust for down syndromes. To join, your game must be on the same protocol; Steam handles that update.
Is Rust for down syndromes online, and how often does it stay up?
Right now Rust for down syndromes is up and taking players. Its own uptime figure puts the last restart at roughly 3 days 12 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 3 October 2026, logged by Rust Server Rank.
How smoothly does Rust for down syndromes run?
Never below 216, it averaged 235 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 15,093 entities. Memory use reached 2,972 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where does Rust for down syndromes sit?
No region comes from Rust for down syndromes. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.85.105:24659 is its address.
Population
How many players does Rust for down syndromes usually have?
The live picture at Rust for down syndromes: 0 players, 40 slots. The seven-day average for players is 0.
Where does Rust for down syndromes place in the rankings?
The last seven days of player hours rank Rust for down syndromes at #15,339, inside the top 69% of ranked servers.
How to join
What is the way to join Rust for down syndromes?
Press F1 in Rust to bring up the console, then enter client.connect 157.85.85.105:24659. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.