Rust Server RankThe weekly server chart
On air 11,701 servers on air 42,340 listening now 3,047 with a crowd 101 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Aussie PvE | Modded | AU/OCE

Offline 157.211.49.86:28115 checked 3d ago

moddedoxide
This week
8,407up 6.2k
Last week
No. 14,627
Peak
No. 7,748
Days on chart
36
0/ 100
players now
0% full
0
7-day average
peak 1
#8,407
rank
top 38%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep9,823
  2. 1 Oct8,980
  3. 8 Oct14,857
  4. 15 Oct15,539
  5. 22 Oct14,627
  6. now8,407
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC21d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW27d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC34d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average 13/ 100
  3. 3 Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average 51/ 100
  4. 4 Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average 7/ 150
  5. 5 Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average 15/ 100
  6. 6 Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 7/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Aussie PvE | Modded | AU/OCE?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 17 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.5.

On what schedule does Aussie PvE | Modded | AU/OCE wipe?

No next wipe can be predicted on Aussie PvE | Modded | AU/OCE, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 21 days 19 hours.

Lists and filters

Which Rust Server Rank filters and lists does Aussie PvE | Modded | AU/OCE turn up in?

These Rust Server Rank lists feature Aussie PvE | Modded | AU/OCE: Oceania servers, ranked live and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Aussie PvE | Modded | AU/OCE's tags tell you?

The game's server browser picks up the tags Aussie PvE | Modded | AU/OCE publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Aussie PvE | Modded | AU/OCE?

The map on Aussie PvE | Modded | AU/OCE is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Aussie PvE | Modded | AU/OCE, and what settings does it use?

No gather rate appears in Aussie PvE | Modded | AU/OCE's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Aussie PvE | Modded | AU/OCE on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Aussie PvE | Modded | AU/OCE the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Aussie PvE | Modded | AU/OCE, and is it online now?

Last seen 3 days 22 hours ago, Aussie PvE | Modded | AU/OCE is offline as you read this. It was up 20% of the time across the last 7 full days, 34 of 168 hours. The first sighting here was on 23 September 2026, logged by Rust Server Rank.

Where does Aussie PvE | Modded | AU/OCE sit?

Its name points to Oceania, though Aussie PvE | Modded | AU/OCE publishes no region tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.211.49.86:28115.

Player count

What kind of population does Aussie PvE | Modded | AU/OCE carry?

Right now Aussie PvE | Modded | AU/OCE is offline, last seen 3 days 22 hours ago. Averaging 0 players over the last week, it hit a high of 1.

Where does Aussie PvE | Modded | AU/OCE place in the rankings?

The last seven days of player hours rank Aussie PvE | Modded | AU/OCE at #8,407, inside the top 38% of ranked servers.

Connect

What is the way to join Aussie PvE | Modded | AU/OCE?

You can type client.connect 157.211.49.86:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.