Rust Server RankThe weekly server chart
On air 11,842 servers on air 65,813 listening now 3,613 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 8m ago

7x weekly wipes moddedoxide
This week
15,404down 5.8k
Last week
No. 9,611
Peak
No. 8,961
Days on chart
38
0/ 50
players now
0% full
0
7-day average
peak –
#15,404
rank
top 69%
15d ago
last wipe
weekly schedule
5d 9h
next wipe
Mon 2 Nov, 07:22 UTC
The chart run

Rank

daily · 1 is best
  1. 22 Sep11,677
  2. 29 Sep15,472
  3. 6 Oct16,839
  4. 13 Oct8,972
  5. 20 Oct9,611
  6. now15,338
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 5d 9h. Its weekly schedule tag · low confidence

10.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 5d 9hMon 2 Nov, 07:22 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 12d 9hMon 9 Nov, 07:22 UTC
  4. 19d 9hMon 16 Nov, 07:22 UTC
  5. 26d 9hMon 23 Nov, 07:22 UTC
  6. 33d 9hMon 30 Nov, 07:22 UTC
  7. 36d 20hThu 3 Dec, 19:00 UTCFW
  8. 40d 9hMon 7 Dec, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC15d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW26d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Outback Modded 7x | AU/OCE?

The busiest moments of its recent wipes averaged 0 players. 37 hours after the latest wipe, the crowd hit its peak.

When does Outback Modded 7x | AU/OCE wipe?

Because too few wipes on Outback Modded 7x | AU/OCE are logged to confirm the schedule, the tag sets the prediction. Mark Monday 2 November at 07:22 UTC: that is the next wipe. 15 days 14 hours is how long the current world has been up. The tags state that wipes happen weekly.

Tags

Which Rust Server Rank filters and lists does Outback Modded 7x | AU/OCE turn up in?

These Rust Server Rank lists feature Outback Modded 7x | AU/OCE: Oceania servers, ranked live and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by the tags on Outback Modded 7x | AU/OCE?

The game's server browser picks up the tags Outback Modded 7x | AU/OCE publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Outback Modded 7x | AU/OCE?

The map on Outback Modded 7x | AU/OCE is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Outback Modded 7x | AU/OCE have in place?

Gather rate on Outback Modded 7x | AU/OCE is 7x, according to its name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Outback Modded 7x | AU/OCE running?

On Windows, Outback Modded 7x | AU/OCE runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is Outback Modded 7x | AU/OCE, and is it online now?

Outback Modded 7x | AU/OCE is live as you read this. About 2 days 17 hours ago it restarted last, judged by its reported uptime. 163 of 168 hours is 97% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does Outback Modded 7x | AU/OCE run?

The last 48 hours gave an average of 138 server fps, with a floor of 77. The world carried as many as 204,141 entities, buildings and deployables among them. At its highest, memory use hit 5,704 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Outback Modded 7x | AU/OCE sit?

The name of Outback Modded 7x | AU/OCE points to Oceania, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.211.49.86:28015 is its address.

Population

How many players does Outback Modded 7x | AU/OCE usually have?

The live picture at Outback Modded 7x | AU/OCE: 0 players, 50 slots. The seven-day average for players is 0.

Where does Outback Modded 7x | AU/OCE place in the rankings?

Over the last seven days, Outback Modded 7x | AU/OCE has clocked the player hours that put it at #15,404, inside the top 69% of all ranked servers.

Connect

How do you get into Outback Modded 7x | AU/OCE?

In Rust, press F1 and enter client.connect 157.211.49.86:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.