Rust Server RankThe weekly server chart
On air 11,692 servers on air 37,024 listening now 2,928 with a crowd 87 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Eddie Catflap's Soltorch Islands 4250 v012

Online OC 157.211.1.239:28145 checked 10m ago

biweekly wipes moddedoxide
This week
4,760up 3.2k
Last week
No. 7,945
Peak
No. 4,756
Days on chart
40
0/ 80
players now
0% full
0
7-day average
peak 2
#4,760
rank
top 21% · #112 in OC
6d ago
last wipe
biweekly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct13,560
  3. 8 Oct9,264
  4. 15 Oct15,570
  5. 22 Oct7,945
  6. now4,756
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 21d 19hThu 19 Nov, 22:06 UTC
  3. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC6d ago 2 – running 0
Wed 21 Oct, 04:55 UTC7d ago 2 – 1.7 days 0
Tue 20 Oct, 07:48 UTC8d ago 2 – 0.9 days 0
Fri 16 Oct, 07:51 UTC12d ago 2 – 4 days 0
Wed 7 Oct, 04:12 UTC21d ago 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC31d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Eddie Catflap's Soltorch Islands 4250 v012?

Averaged over its recent wipes, the crowd reached 2 at the peak. 12 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does Eddie Catflap's Soltorch Islands 4250 v012 wipe?

Because too few wipes on Eddie Catflap's Soltorch Islands 4250 v012 are logged to confirm the schedule, the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 6 days 4 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Where does Eddie Catflap's Soltorch Islands 4250 v012 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Eddie Catflap's Soltorch Islands 4250 v012: Oceania servers, ranked live and Modded Rust server rankings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Eddie Catflap's Soltorch Islands 4250 v012?

Here are the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): It holds 80 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; OC (Oceania): Oceania is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Eddie Catflap's Soltorch Islands 4250 v012 play?

Eddie Catflap's Soltorch Islands 4250 v012 runs a procedural map of size 4,250 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What rules apply on Eddie Catflap's Soltorch Islands 4250 v012, and what settings does it use?

You will not find a gather rate in Eddie Catflap's Soltorch Islands 4250 v012's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Eddie Catflap's Soltorch Islands 4250 v012 on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Eddie Catflap's Soltorch Islands 4250 v012. The same protocol is required to join, and Steam takes care of the update.

How reliable is Eddie Catflap's Soltorch Islands 4250 v012, and is it online now?

You will find Eddie Catflap's Soltorch Islands 4250 v012 online at this moment. Its own uptime figure puts the last restart at roughly 2 days 20 hours ago. It was up 93% of the time across the last 7 full days, 157 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Is Eddie Catflap's Soltorch Islands 4250 v012 smooth to play on?

The last 48 hours gave an average of 69 server fps, with a floor of 31. Buildings, deployables and everything else added up to as many as 103,740 entities. At its highest, memory use hit 4,471 MB. Players call it lag: fps falling and entities piling up.

In which location is Eddie Catflap's Soltorch Islands 4250 v012 hosted?

The OC tag is what Eddie Catflap's Soltorch Islands 4250 v012 uses to list itself in Oceania. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 157.211.1.239:28145 is its address.

Numbers

What kind of population does Eddie Catflap's Soltorch Islands 4250 v012 carry?

Right now 0 players are on Eddie Catflap's Soltorch Islands 4250 v012, with 80 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 08:00 UTC, when it averaged 2 players.

Where does Eddie Catflap's Soltorch Islands 4250 v012 place in the rankings?

The last seven days of player hours put Eddie Catflap's Soltorch Islands 4250 v012 at #4,760, within the top 21% of ranked servers and at #112 in Oceania.

Connect

What is the way to join Eddie Catflap's Soltorch Islands 4250 v012?

Press F1 in Rust to bring up the console, then enter client.connect 157.211.1.239:28145. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/twAFAAyspD.

Genre tags

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players It holds 80 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

OC
Oceania Oceania is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.