Artist page · Modded · on air
Test Server (Stevious Main)
Online 155.103.85.145:28030 checked 1h ago
- Last week
- No. 11,392
- Peak
- No. 11,302
- Days on chart
- 18
Rank
- 14 Oct15,922
- 21 Oct11,392
- now11,484
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:58 UTC5h ago | – | – | running | 0 |
| Wed 21 Oct, 13:58 UTC7d ago | 1 | held half | 7 days | 0 |
| Wed 14 Oct, 17:40 UTC14d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Wipe days
What happens on wipe day at Test Server (Stevious Main)?
The busiest moments of its recent wipes averaged 1 players. 8 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
How often does Test Server (Stevious Main) wipe?
Test Server (Stevious Main) picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 5 hours.
Lists and filters
Which Rust Server Rank filters and lists does Test Server (Stevious Main) turn up in?
These Rust Server Rank lists include Test Server (Stevious Main): Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do Test Server (Stevious Main)'s tags tell you?
The game's server browser picks up the tags Test Server (Stevious Main) publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does Test Server (Stevious Main) play?
The map on Test Server (Stevious Main) is procedural, size 3,950, seed 862927699, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.
What rules apply on Test Server (Stevious Main), and what settings does it use?
The name of Test Server (Stevious Main) does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is Test Server (Stevious Main) on?
On Linux, Test Server (Stevious Main) runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Test Server (Stevious Main) online, and how often does it stay up?
You will find Test Server (Stevious Main) online at this moment. Going by the uptime it reports, the last restart was about 2 hours ago. Across the last 7 full days it stayed up for 31 of 168 hours, 18% of the time. On 11 October 2026 it first appeared on Rust Server Rank.
Is Test Server (Stevious Main) smooth to play on?
Never below 30, it averaged 30 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 81,501 entities. At its highest, memory use hit 1,840 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Test Server (Stevious Main) based?
There is no region published for Test Server (Stevious Main). Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 155.103.85.145:28030.
Population
Is Test Server (Stevious Main) a busy server?
The live picture at Test Server (Stevious Main): 0 players, 100 slots. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 16:00 UTC, when it averaged 1 players.
Where does Test Server (Stevious Main) sit in the Rust server rankings?
The last seven days of player hours rank Test Server (Stevious Main) at #10,282, inside the top 46% of ranked servers.
Join details
How do you get into Test Server (Stevious Main)?
In Rust, press F1 and enter client.connect 155.103.85.145:28030 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://stevious.io/ for its website.