Artist page · Modded · on air
Ryan's Test Grounds
Online 155.103.109.2:29015 checked 9m ago
- Last week
- No. 15,173
- Peak
- No. 15,125
- Days on chart
- 39
Rank
- 23 Sep15,850
- 30 Sep15,586
- 7 Oct16,709
- 14 Oct15,922
- 21 Oct15,173
- now15,414
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:13 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 69/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 71/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8/ 1000
Quick answers
Reset schedule
What should you expect on Ryan's Test Grounds when wipe day comes?
Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.
How often does Ryan's Test Grounds wipe?
No rhythm can be read yet from the wipes on record for Ryan's Test Grounds. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 11 days 9 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Ryan's Test Grounds turn up in?
These Rust Server Rank lists feature Ryan's Test Grounds: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Ryan's Test Grounds?
The game's server browser picks up the tags Ryan's Test Grounds publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Ryan's Test Grounds?
Ryan's Test Grounds runs a procedural map of size 1,000 with seed 7123003, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Ryan's Test Grounds, and what settings does it use?
The name of Ryan's Test Grounds does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is Ryan's Test Grounds on?
Rust network protocol 2634 and build 167781 is the version, Linux the system, and Ryan's Test Grounds the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Ryan's Test Grounds, and is it online now?
You will find Ryan's Test Grounds online at this moment. About 11 days 7 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on Ryan's Test Grounds?
Its average over the last 48 hours was 60 server fps; 60 was the lowest it went. The world carried as many as 4,841 entities, buildings and deployables among them. It climbed to 1,252 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is Ryan's Test Grounds hosted?
There is no region published for Ryan's Test Grounds. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 155.103.109.2:29015 is its address.
Population
What kind of population does Ryan's Test Grounds carry?
Of 10 slots on Ryan's Test Grounds, 0 are taken at the moment. The seven-day average for players is 0.
Where does Ryan's Test Grounds place in the rankings?
A seven-day player-hours count places Ryan's Test Grounds at #15,419 across every ranked server, within the top 69%.
How to join
What is the way to join Ryan's Test Grounds?
You can type client.connect 155.103.109.2:29015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://ryann.gg.