Artist page · Modded
IKS[211 Devblog]
Offline 154.86.119.158:27015 checked 12d ago
- Last week
- No. 12,089
- Peak
- No. 11,437
- Days on chart
- 8
Rank
- 15 Oct12,089
- now12,834
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 160/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 136/ 225
- 4 RustSpain.com | EU Main 28/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 148/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 46/ 1000
Quick answers
Reset schedule
On what schedule does IKS[211 Devblog] wipe?
No rhythm can be read yet from the wipes on record for IKS[211 Devblog]. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 14 days 23 hours is how long the current world has been up.
Lists and filters
Where does IKS[211 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature IKS[211 Devblog]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded.
How should you read the tags on IKS[211 Devblog]?
Here are the tags IKS[211 Devblog] publishes, read by the game's server browser: mp10 (Max players): It holds 10 players; v2164 (Protocol): Your game has to match protocol 2164 to get in; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What settings and rules does IKS[211 Devblog] have in place?
No gather rate appears in IKS[211 Devblog]'s name. You will find no published group limit. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Anti-cheat: Valve's VAC is off.
Server details
Which Rust build is IKS[211 Devblog] running?
Rust network protocol 2164 is the version, Windows the system, and IKS[211 Devblog] the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is IKS[211 Devblog], and is it online?
Last seen 12 days 2 hours ago, IKS[211 Devblog] is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 15 October 2026 it first appeared on Rust Server Rank.
In which location is IKS[211 Devblog] hosted?
No region comes from IKS[211 Devblog]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 154.86.119.158:27015 is its address.
Player count
What kind of population does IKS[211 Devblog] carry?
Right now IKS[211 Devblog] is offline, last seen 12 days 2 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
A seven-day player-hours count places IKS[211 Devblog] at #12,834 across every ranked server, within the top 59%.
Connect
What is the way to join IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 154.86.119.158:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.