Rust Server RankThe weekly server chart
On air 11,658 servers on air 48,164 listening now 3,140 with a crowd 112 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Fightin 5th Local

Offline 153.66.205.134:28015 checked 14d ago

moddedoxide
This week
15,150up 704
Last week
No. 15,854
Peak
No. 15,150
Days on chart
14
0/ 50
players now
0% full
0
7-day average
peak –
#15,150
rank
top 70%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. now15,150
RankRank in region
15k10k15k20k9 Oct12 Oct14 Oct17 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:35 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Fightin 5th Local?

Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.

When does Fightin 5th Local wipe?

Too few wipes are logged for Fightin 5th Local to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 15 days 5 hours.

Tags

Which Rust Server Rank filters and lists does Fightin 5th Local turn up in?

These Rust Server Rank lists feature Fightin 5th Local: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Fightin 5th Local?

The game's server browser picks up the tags Fightin 5th Local publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Fightin 5th Local?

Generated by the game, the map on Fightin 5th Local is procedural.

What settings and rules does Fightin 5th Local have in place?

No gather rate appears in Fightin 5th Local's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Fightin 5th Local on?

On Windows, Fightin 5th Local runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Fightin 5th Local, and is it online?

Down at the moment: Fightin 5th Local was last seen 14 days ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 9 October 2026, logged by Rust Server Rank.

Where does Fightin 5th Local sit?

There is no region published for Fightin 5th Local. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 153.66.205.134:28015 is its address.

Numbers

How many players does Fightin 5th Local usually have?

Offline at the moment, Fightin 5th Local was last seen 14 days ago.

What position does Fightin 5th Local hold among Rust servers?

The last seven days of player hours rank Fightin 5th Local at #15,150, inside the top 70% of ranked servers.

Join details

What is the way to join Fightin 5th Local?

Press F1 in Rust to bring up the console, then enter client.connect 153.66.205.134:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.