Artist page · Modded
testing
Offline NA 153.66.141.225:28015 checked 15d ago
- Last week
- No. 4,209
- Peak
- No. 4,191
- Days on chart
- 13
Rank
- 14 Oct4,209
- now15,215
Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 8hSat 31 Oct, 15:49 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 9d 8hSat 7 Nov, 15:49 UTC
- 16d 8hSat 14 Nov, 15:49 UTC
- 23d 8hSat 21 Nov, 15:49 UTC
- 30d 8hSat 28 Nov, 15:49 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 37d 8hSat 5 Dec, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustForNoobs.com | Solo/Duo | Weekly | US 7/ 100
- 2 RustForNoobs.com | Mondays | Solo/Duo | US 91/ 125
- 3 US RustLife.net | Solo/Duo | Fridays | Noob Friendly 0/ 100
- 4 WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED 0/ 100
- 5 US RustLife.net | Solo/Duo | Mondays | Noob Friendly 2/ 100
- 6 WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED 155/ 200
Quick answers
Wipe times
What happens on wipe day at testing?
1 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.
On what schedule does testing wipe?
Because too few wipes on testing are logged to confirm the schedule, the tag sets the prediction. Mark Saturday 31 October at 15:49 UTC: that is the next wipe. 18 days 15 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Tags
Where does testing appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature testing: Duo Rust servers, Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly and it shows up.
What do testing's tags tell you?
The game's server browser picks up the tags testing publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 players; ts2 (Group limit): You can have up to 2 in a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
What settings and rules does testing have in place?
No gather rate appears in testing's name. 2 players is the group cap (duo). survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is testing running?
Rust network protocol 2634 and build 166652 is the version, Windows the system, and testing the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is testing, and is it online now?
You will find testing offline right now, with its last sighting 15 days 5 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 9 October 2026 for the first time.
Where does testing sit?
The NA tag is what testing uses to list itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 153.66.141.225:28015.
Numbers
Is testing a busy server?
Offline at the moment, testing was last seen 15 days 5 hours ago.
Where does testing sit in the Rust server rankings?
In North America the player-hours chart puts testing at #1,545; across all ranked servers that is #15,215 and the top 71% over the last seven days. It ranks #376 among servers in the duo group.
Join details
How do you get into testing?
In Rust, press F1 and enter client.connect 153.66.141.225:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.