Rust Server RankThe weekly server chart
On air 11,832 servers on air 64,904 listening now 3,595 with a crowd 136 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Calvins Dev Server

Online 151.243.93.248:20000 checked 7m ago

moddedoxide
This week
8,778up 1.5k
Last week
No. 10,324
Peak
No. 8,486
Days on chart
32
0/ 40
players now
0% full
0
7-day average
peak 1
#8,778
rank
top 40%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 29 Sep13,785
  2. 6 Oct14,462
  3. 13 Oct15,977
  4. 20 Oct10,324
  5. now8,826
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:53 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Calvins Dev Server?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in.

How often does Calvins Dev Server wipe?

The record of wipes on Calvins Dev Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 10 days 1 hours is how long the current world has been up.

Tag guide

Where does Calvins Dev Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Calvins Dev Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Calvins Dev Server?

Here are the tags Calvins Dev Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Calvins Dev Server?

Calvins Dev Server runs a procedural map of size 2,500 with seed 2147483647, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Calvins Dev Server, and what settings does it use?

You will not find a gather rate in Calvins Dev Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Calvins Dev Server on?

Rust network protocol 2635 and build 167781 is the version, Linux the system, and Calvins Dev Server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Calvins Dev Server, and is it online now?

Right now Calvins Dev Server is up and taking players. Its own uptime figure puts the last restart at roughly 4 days 2 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 26 September 2026 for the first time.

How smoothly does Calvins Dev Server run?

Its average over the last 48 hours was 30 server fps; 27 was the lowest it went. Up to 29,704 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,127 MB at its peak. Players call it lag: fps falling and entities piling up.

In which location is Calvins Dev Server hosted?

There is no region published for Calvins Dev Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 151.243.93.248:20000.

Numbers

What kind of population does Calvins Dev Server carry?

Of 40 slots on Calvins Dev Server, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.

Where does Calvins Dev Server sit in the Rust server rankings?

The last seven days of player hours rank Calvins Dev Server at #8,778, inside the top 40% of ranked servers.

Connect

How do you get into Calvins Dev Server?

Press F1 in Rust to bring up the console, then enter client.connect 151.243.93.248:20000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.