Artist page · Modded · on air
Calvins Dev Server
Online 151.243.93.248:20000 checked 7m ago
- Last week
- No. 10,324
- Peak
- No. 8,486
- Days on chart
- 32
Rank
- 29 Sep13,785
- 6 Oct14,462
- 13 Oct15,977
- 20 Oct10,324
- now8,826
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 91/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 104/ 225
- 4 RustSpain.com | EU Main 32/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 90/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 29/ 1000
Quick answers
Wipe times
What happens on wipe day at Calvins Dev Server?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in.
How often does Calvins Dev Server wipe?
The record of wipes on Calvins Dev Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 10 days 1 hours is how long the current world has been up.
Tag guide
Where does Calvins Dev Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Calvins Dev Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Calvins Dev Server?
Here are the tags Calvins Dev Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Calvins Dev Server?
Calvins Dev Server runs a procedural map of size 2,500 with seed 2147483647, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Calvins Dev Server, and what settings does it use?
You will not find a gather rate in Calvins Dev Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Calvins Dev Server on?
Rust network protocol 2635 and build 167781 is the version, Linux the system, and Calvins Dev Server the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Calvins Dev Server, and is it online now?
Right now Calvins Dev Server is up and taking players. Its own uptime figure puts the last restart at roughly 4 days 2 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 26 September 2026 for the first time.
How smoothly does Calvins Dev Server run?
Its average over the last 48 hours was 30 server fps; 27 was the lowest it went. Up to 29,704 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,127 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is Calvins Dev Server hosted?
There is no region published for Calvins Dev Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 151.243.93.248:20000.
Numbers
What kind of population does Calvins Dev Server carry?
Of 40 slots on Calvins Dev Server, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0.
Where does Calvins Dev Server sit in the Rust server rankings?
The last seven days of player hours rank Calvins Dev Server at #8,778, inside the top 40% of ranked servers.
Connect
How do you get into Calvins Dev Server?
Press F1 in Rust to bring up the console, then enter client.connect 151.243.93.248:20000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.