Rust Server RankThe weekly server chart
On air 11,737 servers on air 72,806 listening now 3,664 with a crowd 126 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TroubleChute

Offline 150.228.105.36:28015 checked 38d ago

moddedoxide
This week
14,399NEW
Last week
–
Peak
No. 14,373
Days on chart
7
1/ 10
players now
10% full
0
7-day average
peak –
#14,399
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 175/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 138/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 14/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 51/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

When does TroubleChute wipe?

The record of wipes on TroubleChute is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 42 days 3 hours.

Tag guide

Where does TroubleChute appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TroubleChute: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on TroubleChute?

The game's server browser picks up the tags TroubleChute publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does TroubleChute play?

A procedural map is what TroubleChute runs, generated by the game.

What rules apply on TroubleChute, and what settings does it use?

The name of TroubleChute does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is TroubleChute running?

The setup is Rust network protocol 2633 and build 163794 on Windows, and that is TroubleChute. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is TroubleChute, and is it online?

Last seen 38 days 18 hours ago, TroubleChute is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 19 September 2026 for the first time.

Where in the world is TroubleChute based?

No region is published by TroubleChute. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 150.228.105.36:28015 is its address.

Player count

What kind of population does TroubleChute carry?

Offline at the moment, TroubleChute was last seen 38 days 18 hours ago.

Where does TroubleChute place in the rankings?

The last seven days of player hours rank TroubleChute at #14,399, inside the top – of ranked servers.

Join details

How do you get into TroubleChute?

You can type client.connect 150.228.105.36:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163794
Build Build number: 163794.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.