Rust Server RankThe weekly server chart
On air 11,828 servers on air 91,106 listening now 3,754 with a crowd 433 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A Shockbyte Rust Server

Online 15.235.31.121:20838 checked 9m ago

moddedoxide
This week
15,268down 143
Last week
No. 15,125
Peak
No. 14,214
Days on chart
20
0/ 75
players now
0% full
0
7-day average
peak –
#15,268
rank
top 68%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct14,277
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 115/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 38/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 124/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 19 days 9 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It holds 75 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167398 (Build): Running game build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 167398 is the version, Linux the system, and A Shockbyte Rust Server the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at this moment. Its own uptime figure puts the last restart at roughly 3 days 6 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 10 October 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Never below 232, it averaged 239 server fps across the last 48 hours. The world carried as many as 8,204 entities, buildings and deployables among them. At its highest, memory use hit 3,637 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is A Shockbyte Rust Server hosted?

No region comes from A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 15.235.31.121:20838.

Numbers

How many players does A Shockbyte Rust Server usually have?

Of 75 slots on A Shockbyte Rust Server, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does A Shockbyte Rust Server place in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,268, inside the top 68% of ranked servers.

Connect

How do you get into A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 15.235.31.121:20838. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players It holds 75 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs167398
Build Running game build 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.