Artist page · Modded
typical test
Offline 15.204.83.240:20999 checked 9d ago
- Last week
- No. 15,230
- Peak
- No. 15,125
- Days on chart
- 17
Rank
- 13 Oct15,977
- 20 Oct15,230
- now15,379
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 19/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 29/ 700
- 6 RustSpain.com | EU Main 49/ 200
Quick answers
Reset schedule
How often does typical test wipe?
Too few wipes are logged for typical test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 18 days 8 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does typical test turn up in?
These Rust Server Rank lists include typical test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What do typical test's tags tell you?
Here are the tags typical test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Running game build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on typical test?
typical test runs a procedural map of size 1,000 with seed 6738, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on typical test, and what settings does it use?
No gather rate appears in typical test's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is typical test running?
On Linux, typical test runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of the update.
Is typical test online, and how often does it stay up?
Down at the moment: typical test was last seen 9 days 11 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 11 October 2026 it first appeared on Rust Server Rank.
Where in the world is typical test based?
No region is published by typical test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 15.204.83.240:20999 is its address.
Numbers
How many players does typical test usually have?
Offline at the moment, typical test was last seen 9 days 11 hours ago.
Where does typical test sit in the Rust server rankings?
Over the last seven days, typical test has clocked the player hours that put it at #15,379, inside the top 70% of all ranked servers.
Connect
How do you get into typical test?
Press F1 in Rust to bring up the console, then enter client.connect 15.204.83.240:20999. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.