Rust Server RankThe weekly server chart
On air 11,902 servers on air 104,075 listening now 4,038 with a crowd 426 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

A Shockbyte Rust Server

Offline 15.204.68.240:23551 checked 9d ago

moddedoxide
This week
15,349down 119
Last week
No. 15,230
Peak
No. 8,233
Days on chart
38
0/ 40
players now
0% full
0
7-day average
peak –
#15,349
rank
top 70%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep9,272
  2. 29 Sep9,602
  3. 6 Oct16,839
  4. 13 Oct15,977
  5. 20 Oct15,230
  6. now15,349
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 10 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:55 UTC19d ago 0 – running 0
Sun 20 Sep, 14:49 UTC39d ago 1 halved by day 5 19.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on A Shockbyte Rust Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 5.

On what schedule does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 19 days 13 hours.

Lists and filters

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,500, seed 5438653, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is A Shockbyte Rust Server running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server offline right now, with its last sighting 9 days 5 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 19 September 2026 for the first time.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 15.204.68.240:23551.

Numbers

Is A Shockbyte Rust Server a busy server?

Right now A Shockbyte Rust Server is offline, last seen 9 days 5 hours ago.

Where does A Shockbyte Rust Server place in the rankings?

The last seven days of player hours rank A Shockbyte Rust Server at #15,349, inside the top 70% of ranked servers.

Connect

How do you get into A Shockbyte Rust Server?

You can type client.connect 15.204.68.240:23551 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build The build is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.