Rust Server RankThe weekly server chart
On air 11,732 servers on air 51,299 listening now 3,302 with a crowd 118 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Official · on air

[CAN] Facepunch 2

Online 148.113.198.6:28015 checked 12m ago

official monthly wipes vanilla
This week
1,013up 48
Last week
No. 1,061
Peak
No. 975
Days on chart
39
8/ 400
players now
2% full
9
7-day average
peak 21
#1,013
rank
top 5%
27d ago
last wipe
monthly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep1,168
  2. 30 Sep1,044
  3. 7 Oct1,062
  4. 14 Oct975
  5. 21 Oct1,061
  6. now1,002
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

22
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 22 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [CAN] Facepunch 2?

22 players is the average busiest figure across its recent wipes. It took 45 hours from the latest wipe for the crowd to peak.

When does [CAN] Facepunch 2 wipe?

The only wipe on [CAN] Facepunch 2 is the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 27 days 6 hours. Its tags list wipes once a month.

Lists and filters

Who owns and runs [CAN] Facepunch 2?

The same operator most likely runs [CAN] Facepunch 2 and 124 other servers we track, since they all publish a playrust.com hostname.

Which Rust Server Rank filters and lists does [CAN] Facepunch 2 turn up in?

These Rust Server Rank lists include [CAN] Facepunch 2: Official Rust servers chart, Rust tutorial servers, ranked and The vanilla chart. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What is meant by the tags on [CAN] Facepunch 2?

The game's server browser picks up the tags [CAN] Facepunch 2 publishes, which are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The slot count is 400; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does [CAN] Facepunch 2 play?

A procedural map of size 4,500 with seed 539058346 is what [CAN] Facepunch 2 runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [CAN] Facepunch 2, and what settings does it use?

The name of [CAN] Facepunch 2 does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it in the Official tab in-game. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is [CAN] Facepunch 2 running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and [CAN] Facepunch 2 the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is [CAN] Facepunch 2, and is it online now?

Right now [CAN] Facepunch 2 is up and taking players. Going by the uptime it reports, the last restart was about 10 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does [CAN] Facepunch 2 run?

Never below 224, it averaged 287 server fps across the last 48 hours. The world carried as many as 132,157 entities, buildings and deployables among them. It climbed to 6,132 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where does [CAN] Facepunch 2 sit?

No region comes from [CAN] Facepunch 2. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 148.113.198.6:28015 is its address.

Population

What kind of population does [CAN] Facepunch 2 carry?

The live picture at [CAN] Facepunch 2: 8 players, 400 slots. Averaging 9 players over the last week, it hit a high of 21. Its busiest hour in the last 48 hours was 17:00 UTC, when it averaged 12 players.

What position does [CAN] Facepunch 2 hold among Rust servers?

Over the last seven days, [CAN] Facepunch 2 has clocked the player hours that put it at #1,013, inside the top 5% of all ranked servers.

How to join

What is the way to join [CAN] Facepunch 2?

Press F1 in Rust to bring up the console, then enter client.connect 148.113.198.6:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Rank

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The slot count is 400.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.