Rust Server RankThe weekly server chart
On air 11,614 servers on air 34,171 listening now 2,816 with a crowd 69 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Online 147.93.162.142:28415 checked 8m ago

monthly wipes vanillamoddedoxide
This week
4,015up 514
Last week
No. 4,529
Peak
No. 3,975
Days on chart
21
0/ 50
players now
0% full
1
7-day average
peak 5
#4,015
rank
top 18%
17h ago
last wipe
monthly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 15 Oct4,989
  2. 22 Oct4,529
  3. now4,021
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
02040608007:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:52 UTC17h ago – – running 0
Tue 27 Oct, 18:47 UTC1d ago – – – 1
Mon 26 Oct, 19:08 UTC2d ago 1 – 1 days 1
Wed 21 Oct, 19:09 UTC7d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC19d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop when wipe day comes?

3 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.

When does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipe?

The only wipe on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 17 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Which Rust Server Rank filters and lists does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop turn up in?

These Rust Server Rank lists feature [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop's tags tell you?

The game's server browser picks up the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs a procedural map of size 4,000 with seed 932265098, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop have in place?

No gather rate appears in [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop running?

On Windows, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and is it online?

You will find [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online at this moment. Going by the uptime it reports, the last restart was about 16 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 9 October 2026, logged by Rust Server Rank.

What is performance like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The last 48 hours gave an average of 58 server fps, with a floor of 7. The world carried as many as 100,543 entities, buildings and deployables among them. It climbed to 3,659 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hosted?

No region tag comes from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but its name points to Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 147.93.162.142:28415 is its address.

Player count

How many players does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop usually have?

The live picture at [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: 0 players, 50 slots. Averaging 1 players over the last week, it hit a high of 5. At 09:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop sit in the Rust server rankings?

Over the last seven days, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop has clocked the player hours that put it at #4,015, inside the top 18% of all ranked servers.

How to join

How do you get into [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

In Rust, press F1 and enter client.connect 147.93.162.142:28415 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.