Artist page · Modded
Server_210_DevBlog
Offline 146.70.82.20:28015 checked 5d ago
- Last week
- –
- Peak
- No. 12,967
- Days on chart
- 7
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 36/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 56/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Wipe times
On what schedule does Server_210_DevBlog wipe?
Too few wipes are logged for Server_210_DevBlog to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 6 days 13 hours.
Tags
Which Rust Server Rank filters and lists does Server_210_DevBlog turn up in?
These Rust Server Rank lists feature Server_210_DevBlog: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.
How should you read the tags on Server_210_DevBlog?
These are the tags Server_210_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; v2201 (Protocol): To join, run the same version: protocol 2201; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hd910d3d2 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on Server_210_DevBlog?
The game generates the procedural map that Server_210_DevBlog runs.
What rules apply on Server_210_DevBlog, and what settings does it use?
No gather rate appears in Server_210_DevBlog's name. You will find no published group limit. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The VAC anti-cheat from Valve is off.
About the server
What Rust version is Server_210_DevBlog on?
The setup is Rust network protocol 2201 on Windows, and that is Server_210_DevBlog. The same protocol is required to join, and Steam takes care of the update.
Is Server_210_DevBlog online, and how often does it stay up?
Down at the moment: Server_210_DevBlog was last seen 5 days 8 hours ago. It was up 0% of the time across the last 5 full days, 0 of 120 hours. On 23 October 2026 it first appeared on Rust Server Rank.
In which location is Server_210_DevBlog hosted?
No region is published by Server_210_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 146.70.82.20:28015 is its address.
Player count
How many players does Server_210_DevBlog usually have?
Right now Server_210_DevBlog is offline, last seen 5 days 8 hours ago. Averaging 1 players over the last week, it hit a high of 2.
Where does Server_210_DevBlog sit in the Rust server rankings?
A seven-day player-hours count places Server_210_DevBlog at #13,097 across every ranked server, within the top 59%.
How to join
How do you get into Server_210_DevBlog?
You can type client.connect 146.70.82.20:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.